app_dongri.py 6.8 KB

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  1. # -*- coding: utf-8 -*-
  2. import datetime
  3. from flask import Flask, render_template
  4. from flask_socketio import SocketIO, emit
  5. from scriptBase.comon import *
  6. import pyautogui
  7. import base64
  8. import threading
  9. from dongri_task import *
  10. from collections import deque
  11. import json
  12. from concurrent.futures import ThreadPoolExecutor
  13. # 全局线程池,限制最大线程数为1
  14. executor = ThreadPoolExecutor(max_workers=1)
  15. app = Flask(__name__)
  16. socketio = SocketIO(app)
  17. event = threading.Event()
  18. g_status = ''
  19. last_time = 0.0
  20. task_queue = deque()
  21. last_process = ''
  22. isGameBegin = True
  23. autoTask = None
  24. isReset = False
  25. def thread_runTask():
  26. global last_process
  27. global task_queue,isReset
  28. while True:
  29. if event.is_set():
  30. task_queue.clear()
  31. if len(task_queue) != 0:
  32. task = task_queue[-1]
  33. task_queue.pop()
  34. last_process = task.name
  35. task.run()
  36. myTimeSleep_small()
  37. else:
  38. myTimeSleep_big()
  39. if isReset:
  40. isReset = False
  41. restart_game()
  42. @app.route('/')
  43. def index():
  44. return render_template('index_dongri.html')
  45. @socketio.on('connect')
  46. def handle_connect():
  47. print('Client connected')
  48. @socketio.on('disconnect')
  49. def handle_disconnect():
  50. print('Client disconnected')
  51. def send_hint(msg):#数组信息
  52. emit('processing_hint', msg)
  53. def send_status(msg):#软件执行状态
  54. global g_status
  55. try:
  56. if msg == '':
  57. emit('processing_status', g_status)
  58. return
  59. else:
  60. g_status = msg
  61. if msg == "结束":
  62. event.clear()
  63. emit('processing_status', msg)
  64. except:
  65. return
  66. @socketio.on('monitor_begin')
  67. def monitor_begin():
  68. global last_time, last_process
  69. current_time = time.time()
  70. elapsed_time = current_time - last_time
  71. if elapsed_time < 0.5:
  72. return
  73. last_time = current_time
  74. regionRet, regionPos = game_region()
  75. screenshot = pyautogui.screenshot(region=regionPos)
  76. binary_img = binarize_image(screenshot)
  77. compressed_data = compress_image(binary_img)
  78. image_data_base64 = base64.b64encode(compressed_data).decode('utf-8')
  79. socketio.emit('image_data', image_data_base64)
  80. task_arr = []
  81. if not event.is_set():
  82. task_arr.append(last_process)
  83. for item in reversed(task_queue):
  84. task_arr.append(item.name)
  85. send_hint(json.dumps(task_arr, ensure_ascii=False))
  86. send_status('')
  87. #print("send img")
  88. @socketio.on('end_script')
  89. def handle_end_script():
  90. event.set()
  91. @socketio.on('end_game')
  92. def handle_end_game():
  93. event.set()
  94. task_close_game()
  95. send_status("结束2")
  96. event.clear()
  97. @socketio.on('get_title')
  98. def handle_get_title():
  99. str = task_getComputerName()
  100. dst = str + ' machine'
  101. emit('processing_title', dst)
  102. @socketio.on('reset_script')
  103. def handle_reset_script():
  104. python = sys.executable
  105. while '--reset' in sys.argv:
  106. # 从 sys.argv 列表中删除 --reset 参数
  107. sys.argv.remove('--reset')
  108. os.execl(python, python, *sys.argv)
  109. @socketio.on('restart_game')
  110. def handle_restart_game():
  111. python = sys.executable
  112. os.execl(python, python, *sys.argv, '--reset')
  113. def restart_game():
  114. global isGameBegin
  115. isGameBegin = False
  116. while True:
  117. task_close_game()
  118. if True == task_start_game():
  119. break
  120. else:
  121. send_status("启动失败")
  122. isGameBegin = True
  123. send_status("结束")
  124. auto_task(None)
  125. def auto_participate():
  126. task_queue.appendleft(task_returnAllLine())
  127. timeout = 40 * 60
  128. start_time = time.time() # 记录开始时间
  129. while not event.is_set():
  130. if len(task_queue) < 4:
  131. task_queue.appendleft(task_paticipateInTeam())
  132. task_queue.appendleft(task_checkHelp(True))
  133. myTimeSleep_big()
  134. # 每次循环检查已用时间
  135. current_time = time.time()
  136. elapsed_time = current_time - start_time
  137. if elapsed_time >= timeout:
  138. handle_restart_game()
  139. break
  140. def add_auto_task(isMaxCollect, isSimple = False):
  141. collectType = 0
  142. if isMaxCollect:
  143. collectType = 5
  144. times = 0
  145. while not event.is_set():
  146. if not isSimple:
  147. task_queue.appendleft(task_information())
  148. task_queue.appendleft(task_checkHelp(False))
  149. if not isSimple:
  150. task_queue.appendleft(task_paticipateInTeam())
  151. task_queue.appendleft(check_buildOrResearch())
  152. task_queue.appendleft(task_cure())
  153. if not isSimple:
  154. task_queue.appendleft(task_fightMonster(False, True, isSimple))
  155. task_queue.appendleft(task_collect(collectType, isSimple))
  156. task_queue.appendleft(task_train(False))
  157. task_queue.appendleft(task_collect(collectType, isSimple))
  158. task_queue.appendleft(task_train(False))
  159. if isSimple:
  160. task_queue.appendleft(check_buildOrResearch())
  161. else:
  162. task_queue.appendleft(task_collect(collectType, isSimple))
  163. task_queue.appendleft(task_checkStoreRoom())
  164. if not isSimple:
  165. task_queue.appendleft(task_checkConfilits())
  166. task_queue.appendleft(task_checkDonata())
  167. #task_queue.appendleft(task_waitTime())
  168. times += 1
  169. if times == 5:
  170. task_queue.appendleft(task_checkAdventure())
  171. if times == 10:
  172. handle_end_game()
  173. myTimeSleep(random.randint(1000, 2000), send_status)
  174. handle_restart_game()
  175. else:
  176. myTimeSleep(random.randint(600, 1000), send_status)
  177. task_queue.clear()
  178. send_status(f'自动模式结束')
  179. event.clear()
  180. @socketio.on('begin_auto')
  181. def handle_auto(data):
  182. auto_task(data)
  183. def auto_task(data):
  184. global autoTask
  185. if data == None:
  186. isMaxCollect = False
  187. isSimple = False
  188. else:
  189. isMaxCollect = data['maxCollect']
  190. isSimple = data['simple']
  191. send_status(f'开始自动模式')
  192. executor.submit(add_auto_task, isMaxCollect, isSimple)
  193. '''
  194. autoTask = threading.Thread(target=add_auto_task, args=(isMaxCollect,))#启动线程往里面添加任务
  195. autoTask.daemon = True
  196. autoTask.start()
  197. '''
  198. @socketio.on('begin_auto_participate')
  199. def handle_auto_participate():
  200. global autoTask
  201. send_status(f'开始自动集结模式')
  202. executor.submit(auto_participate)
  203. '''
  204. autoTask = threading.Thread(target=auto_participate)#启动线程往里面添加任务
  205. autoTask.daemon = True
  206. autoTask.start()
  207. '''
  208. if __name__ == '__main__':
  209. init()
  210. if '--reset' in sys.argv:
  211. isReset = True
  212. print("需要重启游戏")
  213. runTask = threading.Thread(target=thread_runTask)#启动线程往里面添加任务
  214. runTask.daemon = True
  215. runTask.start()
  216. socketio.run(app, host= '0.0.0.0', debug=True)