app_dongri.py 22 KB

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  1. # -*- coding: utf-8 -*-
  2. from flask import Flask, render_template,jsonify
  3. from flask_socketio import SocketIO, emit
  4. from scriptBase.comon import *
  5. import pyautogui
  6. import base64
  7. import threading
  8. from dongri_task import *
  9. from collections import deque
  10. import json
  11. from concurrent.futures import ThreadPoolExecutor
  12. from flask_caching import Cache
  13. # 全局线程池,限制最大线程数为1
  14. executor = ThreadPoolExecutor(max_workers=1)
  15. cache = Cache(config={'CACHE_TYPE': 'null'}) # 使用 null 缓存类型
  16. app = Flask(__name__)
  17. cache.init_app(app)
  18. app.config['TEMPLATES_AUTO_RELOAD'] = True
  19. socketio = SocketIO(app, cors_allowed_origins="*", max_http_buffer_size=1e8)
  20. event = threading.Event()
  21. g_status_list = []
  22. last_time = 0.0
  23. task_queue = deque()
  24. last_process = ''
  25. isGameBegin = True
  26. autoTask = None
  27. isReset = False
  28. g_times = 0
  29. g_cureNum = 500
  30. g_switch = False
  31. g_isRestart = True
  32. last_change_time = time.time()
  33. @app.after_request
  34. def add_no_cache_header(response):
  35. # 添加禁用缓存的响应头
  36. response.headers["Cache-Control"] = "no-cache, no-store, must-revalidate"
  37. response.headers["Pragma"] = "no-cache"
  38. response.headers["Expires"] = "0"
  39. return response
  40. def thread_runTask():
  41. global last_process
  42. global task_queue,isReset
  43. while True:
  44. if event.is_set():
  45. task_queue.clear()
  46. if len(task_queue) != 0:
  47. # 初始时间
  48. current_time = time.time()
  49. task = task_queue[-1]
  50. task_queue.pop()
  51. last_process = task.name
  52. task.run()
  53. cost_time = int(time.time() - current_time)
  54. send_status(f"{task.name} 执行完成,耗时{cost_time}秒")
  55. myTimeSleep_small()
  56. else:
  57. myTimeSleep_big()
  58. if isReset:
  59. isReset = False
  60. cfg = read_cfg()
  61. if cfg['switch']:
  62. type = update_rungame_type()
  63. print(f'启动游戏{type}')
  64. restart_game(type)
  65. else:
  66. restart_game(0)
  67. @app.route('/')
  68. def index():
  69. return render_template('index_dongri.html')
  70. @socketio.on('connect')
  71. def handle_connect():
  72. print('Client connected')
  73. @socketio.on('disconnect')
  74. def handle_disconnect():
  75. print('Client disconnected')
  76. def send_hint(msg):#数组信息
  77. emit('processing_hint', msg)
  78. def send_todo():
  79. emit('processing_todo', get_todo_msgList())
  80. def send_status(msg):#软件执行状态
  81. global g_status_list, g_times
  82. try:
  83. if not msg == "":
  84. # 添加新的状态消息和时间到列表
  85. timestamp = datetime.now().strftime('%H:%M:%S') # 获取当前时间
  86. status_entry = {'msg': msg, 'time': timestamp} # 存储消息和时间
  87. g_status_list.append(status_entry)
  88. # 如果列表超过 5 条,移除最早的一条
  89. if len(g_status_list) > 5:
  90. g_status_list.pop(0)
  91. else:
  92. sendStr = ''
  93. for item in g_status_list:
  94. sendStr = f"{g_times}次-{item['time']}-{item['msg']}<br>" + sendStr
  95. #print(sendStr)
  96. emit('processing_status', sendStr)
  97. # 如果消息是 "结束",发送所有状态并清空列表
  98. if msg == "结束":
  99. g_status_list = [] # 清空列表
  100. event.clear()
  101. except Exception as e:
  102. print(f"Error in send_status: {e}")
  103. return
  104. @socketio.on('monitor_begin')
  105. def monitor_begin():
  106. global last_time, last_process
  107. current_time = time.time()
  108. elapsed_time = current_time - last_time
  109. if elapsed_time < 0.5:
  110. return
  111. last_time = current_time
  112. regionRet, regionPos = game_region()
  113. screenshot = pyautogui.screenshot(region=regionPos)
  114. #binary_img = binarize_image(screenshot)
  115. compressed_data = compress_image(screenshot)
  116. image_data_base64 = base64.b64encode(compressed_data).decode('utf-8')
  117. socketio.emit('image_data', image_data_base64)
  118. task_arr = []
  119. if not event.is_set():
  120. task_arr.append(last_process)
  121. for item in reversed(task_queue):
  122. task_arr.append(item.name)
  123. send_hint(json.dumps(task_arr, ensure_ascii=False))
  124. send_todo()
  125. send_status('')
  126. #print("send img")
  127. @socketio.on('end_script')
  128. def handle_end_script():
  129. event.set()
  130. @socketio.on('end_game')
  131. def handle_end_game():
  132. event.set()
  133. task_close_game()
  134. send_status("结束2")
  135. event.clear()
  136. @socketio.on('get_title')
  137. def handle_get_title():
  138. str = task_getComputerName()
  139. dst = str + ' machine'
  140. emit('processing_title', dst)
  141. @socketio.on('reset_script')
  142. def handle_reset_script():
  143. python = sys.executable
  144. while '--reset' in sys.argv:
  145. # 从 sys.argv 列表中删除 --reset 参数
  146. sys.argv.remove('--reset')
  147. os.execl(python, python, *sys.argv)
  148. @socketio.on('restart_game')
  149. def handle_restart_game():
  150. python = sys.executable
  151. print("当前参数:", sys.argv)
  152. subprocess.Popen([python, *sys.argv, '--reset'])
  153. os._exit(0)
  154. @app.route('/restart_game', methods=['POST'])
  155. def http_restart_game():
  156. print("HTTP 触发 restart_game")
  157. socketio.start_background_task(handle_restart_game)
  158. return jsonify({"status": "success", "message": "已重启"})
  159. @socketio.on('close_game')
  160. def handle_close_game():
  161. task_close_game()
  162. send_status("结束2")
  163. event.clear()
  164. @app.route('/close_game', methods=['POST'])
  165. def http_close_game():
  166. print("HTTP 触发 close_game")
  167. handle_close_game()
  168. socketio.start_background_task(handle_end_script)
  169. return jsonify({"status": "success", "message": "已关闭"})
  170. @socketio.on('read_cfg')
  171. def handle_read_cfg():
  172. cfg = read_cfg()
  173. emit('processing_cfg', cfg)
  174. def restart_game(type=0):
  175. global isGameBegin
  176. isGameBegin = False
  177. while True:
  178. task_close_game()
  179. if True == task_start_game(type):
  180. break
  181. else:
  182. send_status("启动失败")
  183. isGameBegin = True
  184. send_status("结束")
  185. config = read_cfg()
  186. print("config", config)
  187. auto_task(config)
  188. def auto_participate():
  189. task_queue.appendleft(task_returnAllLine())
  190. timeout = 40 * 60
  191. start_time = time.time() # 记录开始时间
  192. while not event.is_set():
  193. if len(task_queue) < 4:
  194. task_queue.appendleft(task_paticipateInTeam())
  195. task_queue.appendleft(task_paticipateInTeam())
  196. task_queue.appendleft(task_paticipateInTeam())
  197. myTimeSleep_big()
  198. # 每次循环检查已用时间
  199. current_time = time.time()
  200. elapsed_time = current_time - start_time
  201. if elapsed_time >= timeout:
  202. handle_restart_game()
  203. break
  204. def auto_ranshuang():
  205. timeout = 40 * 60
  206. start_time = time.time() # 记录开始时间
  207. while not event.is_set():
  208. if len(task_queue) < 4:
  209. task_queue.appendleft(task_fight_ranshuang())
  210. myTimeSleep_big()
  211. current_time = time.time()
  212. elapsed_time = current_time - start_time
  213. if elapsed_time >= timeout:
  214. handle_restart_game()
  215. break
  216. def auto_palace():
  217. global g_times, g_cureNum
  218. timeout = 180 * 60
  219. start_time = time.time() # 记录开始时间
  220. read_cfg()
  221. while not event.is_set():
  222. g_times += 1
  223. if len(task_queue) < 4:
  224. task_queue.appendleft(task_cure(True, g_cureNum))
  225. task_queue.appendleft(task_cure(True, g_cureNum))
  226. task_queue.appendleft(task_fight_enemy())
  227. myTimeSleep_big()
  228. current_time = time.time()
  229. elapsed_time = current_time - start_time
  230. if elapsed_time >= timeout:
  231. handle_restart_game()
  232. def add_auto_task(isMaxCollect, isJina, isSimple = False, isAddStrengh = False, activity = 'None', isAutoParticipate = True, isDailyConfig = False, train_type = 'None', always = False):
  233. global g_times, g_cureNum, g_switch, g_isRestart
  234. collectArr = [int(x) for x in isMaxCollect.split(",")]
  235. print("collectArr", collectArr)
  236. while not event.is_set():
  237. isLoginTask = True
  238. fight_big_monster_times = 0
  239. config = read_Dailycfg()
  240. print("config", config)
  241. if check_daily_config(config):
  242. today = datetime.now().strftime('%Y-%m-%d')
  243. isLoginTask = bool(config['daily'][today]["login_task"])
  244. fight_big_monster_times = int(config['daily'][today]["fight_bigMonster_times"])
  245. else:
  246. set_login_task(config, False)
  247. set_fight_big_monster_times(config, 0)
  248. clean_old_daily_configs(config)
  249. isLoginTask = False
  250. fight_big_monster_times = 0
  251. write_Dailycfg(config)
  252. send_status(f"isLoginTask:{isLoginTask}, fight_big_monster_times:{fight_big_monster_times}")
  253. if not isLoginTask:
  254. task_queue.appendleft(task_checkMaster())
  255. set_login_task(config, True)
  256. write_Dailycfg(config)
  257. if isDailyConfig and fight_big_monster_times < 10:
  258. isSuccess = task_fightMonster(isAddStrengh, True, isSimple)
  259. if isSuccess:
  260. set_fight_big_monster_times(config, fight_big_monster_times + 1)
  261. write_Dailycfg(config)
  262. if isSimple == False and is_within_n_minutes(get_todo_time("巨熊行动"), 20, 30):
  263. if len(task_queue) < 5:
  264. task_queue.appendleft(task_returnAllLine())
  265. task_queue.appendleft(task_paticipateInTeam())
  266. task_queue.appendleft(task_paticipateInTeam())
  267. task_queue.appendleft(task_paticipateInTeam())
  268. task_queue.appendleft(task_paticipateInTeam())
  269. task_queue.appendleft(task_paticipateInTeam())
  270. task_queue.appendleft(task_paticipateInTeam())
  271. task_queue.appendleft(task_paticipateInTeam())
  272. task_queue.appendleft(task_paticipateInTeam())
  273. task_queue.appendleft(task_paticipateInTeam())
  274. myTimeSleep_big()
  275. send_status(f'巨熊行动中')
  276. continue
  277. elif isSimple == False and is_within_n_minutes(get_todo_time("巨熊行动"), 60, 0):
  278. # 设置无尽运行和启动的游戏为0
  279. always = True
  280. update_rungame_type(0)
  281. send_status(f'巨熊行动:在60min内,切换到无尽模式')
  282. # special activity
  283. if activity == 'lianmeng':
  284. task_queue.appendleft(task_activity_lianmeng())
  285. elif activity == 'cure':
  286. task_queue.appendleft(task_cure(True, g_cureNum))
  287. elif activity == 'only_cure':
  288. task_queue.appendleft(task_cure(True, g_cureNum))
  289. task_queue.appendleft(task_cure(True, g_cureNum))
  290. task_queue.appendleft(task_cure(True, g_cureNum))
  291. return
  292. if g_switch == False:
  293. task_queue.appendleft(task_checkActivities())
  294. else:
  295. task_queue.appendleft(task_checkBenifitStatus())
  296. # first run
  297. #if g_times % 3 == 1:
  298. # task_queue.appendleft(check_safe_collect())
  299. if isSimple == False:
  300. task_queue.appendleft(task_information())
  301. task_queue.appendleft(task_check_Research())
  302. task_queue.appendleft(task_checkStoreRoom())
  303. if not isSimple:
  304. if isJina == 'jina':
  305. task_queue.appendleft(task_fight_jina(isAddStrengh))
  306. elif isJina == 'yongbing':
  307. task_queue.appendleft(task_fight_yongbing(isAddStrengh))
  308. elif isJina == 'monster':
  309. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  310. elif isJina == 'big_monster':
  311. task_queue.appendleft(task_fightMonster(isAddStrengh, True, isSimple))
  312. elif isJina == 'jina_call':
  313. ### 全部聊天记录都是新吉娜
  314. task_queue.appendleft(task_call_jina())
  315. task_queue.appendleft(task_call_jina())
  316. task_queue.appendleft(task_call_jina())
  317. task_queue.appendleft(task_call_jina())
  318. elif isJina == 'jina_onlyFight':
  319. task_queue.appendleft(task_fight_jina_only())
  320. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  321. task_queue.appendleft(task_train(train_type))
  322. if isSimple == False:
  323. if not isAddStrengh: # 如果不是添加体力,则添加一次采集
  324. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  325. if isJina == 'monster' and isAddStrengh:
  326. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  327. else:
  328. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  329. else:
  330. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  331. if g_times % 5 == 0:
  332. if get_rungame_type() == 0:
  333. task_queue.appendleft(check_buildOrResearch())
  334. task_queue.appendleft(task_cure(True, g_cureNum))
  335. task_queue.appendleft(task_information())
  336. task_queue.appendleft(task_checkDonata())
  337. task_queue.appendleft(task_checkMaster())
  338. task_queue.appendleft(task_checkAdventure())
  339. task_queue.appendleft(task_train(train_type))
  340. task_queue.appendleft(task_useAnnimalSkill())
  341. task_queue.appendleft(task_read_mails())
  342. task_queue.appendleft(task_getStrength())
  343. if auto_participate:
  344. task_queue.appendleft(task_checkConfilits())
  345. task_queue.appendleft(task_checkDiamond())
  346. task_queue.appendleft(task_fight_campion())
  347. task_queue.appendleft(task_checkUnionTreasure())
  348. #task_queue.appendleft(task_checkBenifitStatus())
  349. task_queue.appendleft(task_gotoTree())
  350. task_queue.appendleft(task_checkHelp())
  351. #task_queue.appendleft(task_get_redPackage())
  352. g_times += 1
  353. restart_times = 7
  354. if g_switch:
  355. restart_times = 4
  356. if g_times % restart_times == 0 and g_times != 0:
  357. if g_isRestart:
  358. handle_end_game()
  359. if g_switch == False:
  360. if always:
  361. myTimeSleep(random.randint(350, 400), send_status)
  362. else:
  363. myTimeSleep(random.randint(1000, 2000), send_status)
  364. else:
  365. myTimeSleep(random.randint(20, 50), send_status)
  366. if g_isRestart:
  367. handle_restart_game()
  368. else:
  369. if isAddStrengh:
  370. myTimeSleep(random.randint(350, 400), send_status)
  371. else:
  372. myTimeSleep(random.randint(350, 400), send_status)
  373. task_queue.clear()
  374. send_status(f'自动模式结束')
  375. event.clear()
  376. daily_config = {
  377. "login_task": False,
  378. "fight_bigMonster_times": 0
  379. }
  380. def check_daily_config(config):
  381. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  382. print(f"Today: {today}") # 打印当前日期
  383. print(f"Config: {config}") # 打印传入的配置
  384. if "daily" not in config:
  385. print("Daily key not found, creating it.") # 调试信息
  386. config["daily"] = {}
  387. return False
  388. if today not in config["daily"]:
  389. print(f"Today's config not found: {today}") # 调试信息
  390. return False
  391. else:
  392. print(f"Today's config found: {today}") # 调试信息
  393. return True
  394. def update_rungame_type(dstType=None):
  395. config = read_Dailycfg()
  396. runTypeStr = 'runType'
  397. if runTypeStr not in config:
  398. if dstType is not None:
  399. config[runTypeStr] = dstType
  400. else:
  401. config[runTypeStr] = 1
  402. write_Dailycfg(config)
  403. print(f"更新下次启动{config[runTypeStr]}")
  404. return 0
  405. else:
  406. value = config[runTypeStr]
  407. if dstType is not None:
  408. config[runTypeStr] = dstType
  409. else:
  410. config[runTypeStr] = (value + 1) % 2
  411. write_Dailycfg(config)
  412. print(f"更新下次启动{config[runTypeStr]}")
  413. return value
  414. def get_rungame_type():
  415. config = read_Dailycfg()
  416. runTypeStr = 'runType'
  417. if runTypeStr not in config:
  418. return 0
  419. else:
  420. if config[runTypeStr] == 0:
  421. return 1
  422. else:
  423. return 0
  424. # 修改或添加 "login_task" 的值
  425. def set_login_task(config, value):
  426. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  427. if today not in config["daily"]: # 如果当天的配置不存在
  428. config["daily"][today] = {} # 创建当天的配置
  429. config["daily"][today]["login_task"] = value # 设置或更新 "login_task"
  430. return config
  431. # 修改或添加 "fight_bigMonster_times" 的值
  432. def set_fight_big_monster_times(config, value):
  433. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  434. if today not in config["daily"]: # 如果当天的配置不存在
  435. config["daily"][today] = {} # 创建当天的配置
  436. config["daily"][today]["fight_bigMonster_times"] = value # 设置或更新 "fight_bigMonster_times"
  437. return config
  438. def add_today_daily_config(config, daily_config, overwrite=False):
  439. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  440. if today not in config["daily"] or overwrite: # 如果不存在或允许覆盖
  441. config["daily"][today] = daily_config # 添加或更新
  442. return config
  443. # 清理非当天的每日配置
  444. def clean_old_daily_configs(config):
  445. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  446. keys_to_remove = [key for key in config["daily"] if key != today] # 找到非当天的每日配置
  447. for key in keys_to_remove:
  448. del config["daily"][key] # 删除非当天的每日配置
  449. return config
  450. def write_cfg(config):
  451. with open('config.json', 'w') as config_file:
  452. json.dump(config, config_file, indent=4)
  453. def read_cfg():
  454. global g_cureNum
  455. try:
  456. with open('config.json', 'r') as config_file:
  457. config = json.load(config_file)
  458. g_cureNum = config['cureNumber']
  459. return config
  460. except FileNotFoundError:
  461. print("配置文件不存在,请检查文件路径。")
  462. return None
  463. except PermissionError:
  464. print("没有权限读取配置文件。")
  465. return None
  466. except json.JSONDecodeError:
  467. print("配置文件格式错误,请检查文件内容是否为有效的 JSON。")
  468. return None
  469. def write_Dailycfg(config):
  470. with open('daily.json', 'w') as config_file:
  471. json.dump(config, config_file, indent=4)
  472. def read_Dailycfg():
  473. try:
  474. with open('daily.json', 'r') as config_file:
  475. config = json.load(config_file)
  476. return config
  477. except FileNotFoundError:
  478. print("配置文件不存在,请检查文件路径。")
  479. return None
  480. except PermissionError:
  481. print("没有权限读取配置文件。")
  482. return None
  483. except json.JSONDecodeError:
  484. print("配置文件格式错误,请检查文件内容是否为有效的 JSON。")
  485. return None
  486. @socketio.on('begin_auto')
  487. def handle_auto(data):
  488. write_cfg(data)
  489. config = read_cfg()
  490. print("config", config)
  491. auto_task(config)
  492. def auto_task(data):
  493. global autoTask, g_cureNum,g_isRestart,g_switch
  494. if data == None:
  495. isMaxCollect = '4,3,2,1'
  496. isSimple = False
  497. isJina = 'jina'
  498. isAddStrengh = False
  499. activity = 'none'
  500. participateJijie = False
  501. auto_daily = False
  502. train_type = 'none'
  503. always = False
  504. cureNumber = 500
  505. lineCheck = False
  506. switch = False
  507. g_isRestart = True
  508. else:
  509. isMaxCollect = data['maxCollect']
  510. isSimple = data['simple']
  511. isJina = data['jina']
  512. isAddStrengh = data['add_strength']
  513. activity = data['activity']
  514. participateJijie = data['participate_jijie']
  515. auto_daily = data['auto_daily']
  516. train_type = data['train']
  517. always = data['always']
  518. cureNumber = data['cureNumber']
  519. lineCheck = data['lineCheck']
  520. switch = data['switch']
  521. g_isRestart = data['is_restart']
  522. g_cureNum = cureNumber
  523. g_switch = switch
  524. set_lineCheck(lineCheck)
  525. send_status(f'开始自动模式')
  526. executor.submit(add_auto_task, isMaxCollect, isJina, isSimple, isAddStrengh, activity, participateJijie, auto_daily, train_type, always)
  527. @socketio.on('begin_auto_participate')
  528. def handle_auto_participate():
  529. global autoTask
  530. send_status(f'开始自动集结模式')
  531. executor.submit(auto_participate)
  532. @socketio.on('begin_testNewFun')
  533. def handle_auto_testNewFun():
  534. global autoTask
  535. send_status(f'开始自动测试新功能')
  536. task_testFun().run()
  537. @socketio.on('begin_auto_ranshuang')
  538. def handle_auto_ranshuang():
  539. global autoTask
  540. send_status(f'开始自动燃霜')
  541. executor.submit(auto_ranshuang)
  542. @socketio.on('auto_palace')
  543. def handle_auto_palace():
  544. global autoTask
  545. send_status(f'开始自动王城')
  546. executor.submit(auto_palace)
  547. def monitor_game_runtime():
  548. global g_times, last_change_time
  549. last_value = g_times
  550. while True:
  551. current_value = g_times
  552. if current_value != last_value:
  553. last_value = current_value
  554. last_change_time = time.time()
  555. print(f"g_times changed to {current_value}")
  556. # 检查是否超过60分钟没有变化
  557. if time.time() - last_change_time > 3600: # 3600秒=60分钟
  558. print("g_times hasn't changed for 60 minutes!")
  559. handle_restart_game()
  560. time.sleep(10)
  561. if __name__ == '__main__':
  562. init()
  563. if '--reset' in sys.argv:
  564. time.sleep(2)
  565. isReset = True
  566. print("需要重启游戏")
  567. runTask = threading.Thread(target=thread_runTask)#启动线程往里面添加任务
  568. runTask.daemon = True
  569. runTask.start()
  570. monitor_thread = threading.Thread(target=monitor_game_runtime, daemon=True)
  571. monitor_thread.start()
  572. socketio.run(app, host= '0.0.0.0', debug=True)