app_dongri.py 9.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318
  1. # -*- coding: utf-8 -*-
  2. from datetime import datetime
  3. from flask import Flask, render_template
  4. from flask_socketio import SocketIO, emit
  5. from scriptBase.comon import *
  6. import pyautogui
  7. import base64
  8. import threading
  9. from dongri_task import *
  10. from collections import deque
  11. import json
  12. from concurrent.futures import ThreadPoolExecutor
  13. # 全局线程池,限制最大线程数为1
  14. executor = ThreadPoolExecutor(max_workers=1)
  15. app = Flask(__name__)
  16. socketio = SocketIO(app, cors_allowed_origins="*")
  17. event = threading.Event()
  18. g_status_list = []
  19. last_time = 0.0
  20. task_queue = deque()
  21. last_process = ''
  22. isGameBegin = True
  23. autoTask = None
  24. isReset = False
  25. def thread_runTask():
  26. global last_process
  27. global task_queue,isReset
  28. while True:
  29. if event.is_set():
  30. task_queue.clear()
  31. if len(task_queue) != 0:
  32. task = task_queue[-1]
  33. task_queue.pop()
  34. last_process = task.name
  35. task.run()
  36. myTimeSleep_small()
  37. else:
  38. myTimeSleep_big()
  39. if isReset:
  40. isReset = False
  41. restart_game()
  42. @app.route('/')
  43. def index():
  44. return render_template('index_dongri.html')
  45. @socketio.on('connect')
  46. def handle_connect():
  47. print('Client connected')
  48. @socketio.on('disconnect')
  49. def handle_disconnect():
  50. print('Client disconnected')
  51. def send_hint(msg):#数组信息
  52. emit('processing_hint', msg)
  53. def send_status(msg):#软件执行状态
  54. global g_status_list
  55. try:
  56. if not msg == "":
  57. # 添加新的状态消息和时间到列表
  58. timestamp = datetime.now().strftime('%Y-%m-%d %H:%M:%S') # 获取当前时间
  59. status_entry = {'msg': msg, 'time': timestamp} # 存储消息和时间
  60. g_status_list.append(status_entry)
  61. # 如果列表超过 5 条,移除最早的一条
  62. if len(g_status_list) > 5:
  63. g_status_list.pop(0)
  64. else:
  65. sendStr = ''
  66. for item in g_status_list:
  67. sendStr = sendStr + f"{item['time']}-{item['msg']}<br>"
  68. #print(sendStr)
  69. emit('processing_status', sendStr)
  70. # 如果消息是 "结束",发送所有状态并清空列表
  71. if msg == "结束":
  72. g_status_list = [] # 清空列表
  73. event.clear()
  74. except Exception as e:
  75. print(f"Error in send_status: {e}")
  76. return
  77. @socketio.on('monitor_begin')
  78. def monitor_begin():
  79. global last_time, last_process
  80. current_time = time.time()
  81. elapsed_time = current_time - last_time
  82. if elapsed_time < 0.5:
  83. return
  84. last_time = current_time
  85. regionRet, regionPos = game_region()
  86. screenshot = pyautogui.screenshot(region=regionPos)
  87. #binary_img = binarize_image(screenshot)
  88. compressed_data = compress_image(screenshot)
  89. image_data_base64 = base64.b64encode(compressed_data).decode('utf-8')
  90. socketio.emit('image_data', image_data_base64)
  91. task_arr = []
  92. if not event.is_set():
  93. task_arr.append(last_process)
  94. for item in reversed(task_queue):
  95. task_arr.append(item.name)
  96. send_hint(json.dumps(task_arr, ensure_ascii=False))
  97. send_status('')
  98. #print("send img")
  99. @socketio.on('end_script')
  100. def handle_end_script():
  101. event.set()
  102. @socketio.on('end_game')
  103. def handle_end_game():
  104. event.set()
  105. task_close_game()
  106. send_status("结束2")
  107. event.clear()
  108. @socketio.on('get_title')
  109. def handle_get_title():
  110. str = task_getComputerName()
  111. dst = str + ' machine'
  112. emit('processing_title', dst)
  113. @socketio.on('reset_script')
  114. def handle_reset_script():
  115. python = sys.executable
  116. while '--reset' in sys.argv:
  117. # 从 sys.argv 列表中删除 --reset 参数
  118. sys.argv.remove('--reset')
  119. os.execl(python, python, *sys.argv)
  120. @socketio.on('restart_game')
  121. def handle_restart_game():
  122. python = sys.executable
  123. os.execl(python, python, *sys.argv, '--reset')
  124. @socketio.on('read_cfg')
  125. def handle_read_cfg():
  126. cfg = read_cfg()
  127. emit('processing_cfg', cfg)
  128. def restart_game():
  129. global isGameBegin
  130. isGameBegin = False
  131. while True:
  132. task_close_game()
  133. if True == task_start_game():
  134. break
  135. else:
  136. send_status("启动失败")
  137. isGameBegin = True
  138. send_status("结束")
  139. config = read_cfg()
  140. print("config", config)
  141. auto_task(config)
  142. def auto_participate():
  143. task_queue.appendleft(task_returnAllLine())
  144. timeout = 40 * 60
  145. start_time = time.time() # 记录开始时间
  146. while not event.is_set():
  147. if len(task_queue) < 4:
  148. task_queue.appendleft(task_paticipateInTeam())
  149. task_queue.appendleft(task_paticipateInTeam())
  150. task_queue.appendleft(task_paticipateInTeam())
  151. task_queue.appendleft(task_checkHelp(True))
  152. myTimeSleep_big()
  153. # 每次循环检查已用时间
  154. current_time = time.time()
  155. elapsed_time = current_time - start_time
  156. if elapsed_time >= timeout:
  157. handle_restart_game()
  158. break
  159. def add_auto_task(isMaxCollect, isJina, isSimple = False, isAddStrengh = False, activity = 'None', isAutoParticipate = True):
  160. collectArr = [int(x) for x in isMaxCollect.split(",")]
  161. print("collectArr", collectArr)
  162. times = 0
  163. while not event.is_set():
  164. task_queue.appendleft(task_information())
  165. if activity == 'lianmeng':
  166. task_queue.appendleft(task_activity_lianmeng())
  167. #if not isSimple:
  168. # task_queue.appendleft(task_paticipateInTeam())
  169. task_queue.appendleft(check_buildOrResearch())
  170. if not isSimple:
  171. if isJina == 'jina':
  172. task_queue.appendleft(task_fight_jina(isAddStrengh))
  173. elif isJina == 'yongbing':
  174. task_queue.appendleft(task_fight_yongbing(isAddStrengh))
  175. elif isJina == 'monster':
  176. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  177. elif isJina == 'big_monster':
  178. task_queue.appendleft(task_fightMonster(isAddStrengh, True, isSimple))
  179. task_queue.appendleft(task_cure())
  180. task_queue.appendleft(task_checkStoreRoom())
  181. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  182. task_queue.appendleft(task_train(False))
  183. if not isAddStrengh: # 如果不是添加体力,则添加一次采集
  184. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  185. task_queue.appendleft(task_cure())
  186. if isSimple:
  187. task_queue.appendleft(check_buildOrResearch())
  188. else:
  189. if isJina == 'monster':
  190. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  191. else:
  192. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  193. #task_queue.appendleft(task_waitTime())
  194. times += 1
  195. if times % 3 == 0:
  196. task_queue.appendleft(task_checkAdventure())
  197. task_queue.appendleft(task_train(False))
  198. task_queue.appendleft(task_checkDonata())
  199. task_queue.appendleft(task_useAnnimalSkill())
  200. task_queue.appendleft(task_checkHelp(False))
  201. if not auto_participate:
  202. task_queue.appendleft(task_checkConfilits())
  203. if times == 10:
  204. handle_end_game()
  205. myTimeSleep(random.randint(1000, 2000), send_status)
  206. handle_restart_game()
  207. else:
  208. if isJina == 'monster':
  209. myTimeSleep(random.randint(400, 500), send_status)
  210. else:
  211. myTimeSleep(random.randint(600, 1000), send_status)
  212. task_queue.clear()
  213. send_status(f'自动模式结束')
  214. event.clear()
  215. def write_cfg(config):
  216. with open('config.json', 'w') as config_file:
  217. json.dump(config, config_file, indent=4)
  218. def read_cfg():
  219. try:
  220. with open('config.json', 'r') as config_file:
  221. config = json.load(config_file)
  222. return config
  223. except FileNotFoundError:
  224. print("配置文件不存在,请检查文件路径。")
  225. return None
  226. except PermissionError:
  227. print("没有权限读取配置文件。")
  228. return None
  229. except json.JSONDecodeError:
  230. print("配置文件格式错误,请检查文件内容是否为有效的 JSON。")
  231. return None
  232. @socketio.on('begin_auto')
  233. def handle_auto(data):
  234. write_cfg(data)
  235. config = read_cfg()
  236. print("config", config)
  237. auto_task(config)
  238. def auto_task(data):
  239. global autoTask
  240. if data == None:
  241. isMaxCollect = '4,3,2,1'
  242. isSimple = False
  243. isJina = 'jina'
  244. isAddStrengh = False
  245. activity = 'none'
  246. participateJijie = False
  247. else:
  248. isMaxCollect = data['maxCollect']
  249. isSimple = data['simple']
  250. isJina = data['jina']
  251. isAddStrengh = data['add_strength']
  252. activity = data['activity']
  253. participateJijie = data['participate_jijie']
  254. send_status(f'开始自动模式')
  255. executor.submit(add_auto_task, isMaxCollect, isJina, isSimple, isAddStrengh, activity, participateJijie)
  256. @socketio.on('begin_auto_participate')
  257. def handle_auto_participate():
  258. global autoTask
  259. send_status(f'开始自动集结模式')
  260. executor.submit(auto_participate)
  261. if __name__ == '__main__':
  262. init()
  263. if '--reset' in sys.argv:
  264. isReset = True
  265. print("需要重启游戏")
  266. runTask = threading.Thread(target=thread_runTask)#启动线程往里面添加任务
  267. runTask.daemon = True
  268. runTask.start()
  269. socketio.run(app, host= '0.0.0.0', debug=True)