app_dongri.py 21 KB

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  1. # -*- coding: utf-8 -*-
  2. from flask import Flask, render_template,jsonify
  3. from flask_socketio import SocketIO, emit
  4. from scriptBase.comon import *
  5. import pyautogui
  6. import base64
  7. import threading
  8. from dongri_task import *
  9. from collections import deque
  10. import json
  11. from concurrent.futures import ThreadPoolExecutor
  12. from flask_caching import Cache
  13. # 全局线程池,限制最大线程数为1
  14. executor = ThreadPoolExecutor(max_workers=1)
  15. cache = Cache(config={'CACHE_TYPE': 'null'}) # 使用 null 缓存类型
  16. app = Flask(__name__)
  17. cache.init_app(app)
  18. app.config['TEMPLATES_AUTO_RELOAD'] = True
  19. socketio = SocketIO(app, cors_allowed_origins="*", max_http_buffer_size=1e8)
  20. event = threading.Event()
  21. g_status_list = []
  22. last_time = 0.0
  23. task_queue = deque()
  24. last_process = ''
  25. isGameBegin = True
  26. autoTask = None
  27. isReset = False
  28. g_times = 0
  29. g_cureNum = 500
  30. g_switch = False
  31. g_isRestart = True
  32. @app.after_request
  33. def add_no_cache_header(response):
  34. # 添加禁用缓存的响应头
  35. response.headers["Cache-Control"] = "no-cache, no-store, must-revalidate"
  36. response.headers["Pragma"] = "no-cache"
  37. response.headers["Expires"] = "0"
  38. return response
  39. def thread_runTask():
  40. global last_process
  41. global task_queue,isReset
  42. while True:
  43. if event.is_set():
  44. task_queue.clear()
  45. if len(task_queue) != 0:
  46. # 初始时间
  47. current_time = time.time()
  48. task = task_queue[-1]
  49. task_queue.pop()
  50. last_process = task.name
  51. task.run()
  52. cost_time = int(time.time() - current_time)
  53. send_status(f"{task.name} 执行完成,耗时{cost_time}秒")
  54. myTimeSleep_small()
  55. else:
  56. myTimeSleep_big()
  57. if isReset:
  58. isReset = False
  59. cfg = read_cfg()
  60. if cfg['switch']:
  61. type = update_rungame_type()
  62. print(f'启动游戏{type}')
  63. restart_game(type)
  64. else:
  65. restart_game(0)
  66. @app.route('/')
  67. def index():
  68. return render_template('index_dongri.html')
  69. @socketio.on('connect')
  70. def handle_connect():
  71. print('Client connected')
  72. @socketio.on('disconnect')
  73. def handle_disconnect():
  74. print('Client disconnected')
  75. def send_hint(msg):#数组信息
  76. emit('processing_hint', msg)
  77. def send_todo():
  78. emit('processing_todo', get_todo_msgList())
  79. def send_status(msg):#软件执行状态
  80. global g_status_list, g_times
  81. try:
  82. if not msg == "":
  83. # 添加新的状态消息和时间到列表
  84. timestamp = datetime.now().strftime('%H:%M:%S') # 获取当前时间
  85. status_entry = {'msg': msg, 'time': timestamp} # 存储消息和时间
  86. g_status_list.append(status_entry)
  87. # 如果列表超过 5 条,移除最早的一条
  88. if len(g_status_list) > 5:
  89. g_status_list.pop(0)
  90. else:
  91. sendStr = ''
  92. for item in g_status_list:
  93. sendStr = f"{g_times}次-{item['time']}-{item['msg']}<br>" + sendStr
  94. #print(sendStr)
  95. emit('processing_status', sendStr)
  96. # 如果消息是 "结束",发送所有状态并清空列表
  97. if msg == "结束":
  98. g_status_list = [] # 清空列表
  99. event.clear()
  100. except Exception as e:
  101. print(f"Error in send_status: {e}")
  102. return
  103. @socketio.on('monitor_begin')
  104. def monitor_begin():
  105. global last_time, last_process
  106. current_time = time.time()
  107. elapsed_time = current_time - last_time
  108. if elapsed_time < 0.5:
  109. return
  110. last_time = current_time
  111. regionRet, regionPos = game_region()
  112. screenshot = pyautogui.screenshot(region=regionPos)
  113. #binary_img = binarize_image(screenshot)
  114. compressed_data = compress_image(screenshot)
  115. image_data_base64 = base64.b64encode(compressed_data).decode('utf-8')
  116. socketio.emit('image_data', image_data_base64)
  117. task_arr = []
  118. if not event.is_set():
  119. task_arr.append(last_process)
  120. for item in reversed(task_queue):
  121. task_arr.append(item.name)
  122. send_hint(json.dumps(task_arr, ensure_ascii=False))
  123. send_todo()
  124. send_status('')
  125. #print("send img")
  126. @socketio.on('end_script')
  127. def handle_end_script():
  128. event.set()
  129. @socketio.on('end_game')
  130. def handle_end_game():
  131. event.set()
  132. task_close_game()
  133. send_status("结束2")
  134. event.clear()
  135. @socketio.on('get_title')
  136. def handle_get_title():
  137. str = task_getComputerName()
  138. dst = str + ' machine'
  139. emit('processing_title', dst)
  140. @socketio.on('reset_script')
  141. def handle_reset_script():
  142. python = sys.executable
  143. while '--reset' in sys.argv:
  144. # 从 sys.argv 列表中删除 --reset 参数
  145. sys.argv.remove('--reset')
  146. os.execl(python, python, *sys.argv)
  147. @socketio.on('restart_game')
  148. def handle_restart_game():
  149. python = sys.executable
  150. os.execl(python, python, *sys.argv, '--reset')
  151. @app.route('/restart_game', methods=['POST'])
  152. def http_restart_game():
  153. print("HTTP 触发 restart_game")
  154. socketio.start_background_task(handle_restart_game)
  155. return jsonify({"status": "success", "message": "已重启"})
  156. @socketio.on('close_game')
  157. def handle_close_game():
  158. task_close_game()
  159. send_status("结束2")
  160. event.clear()
  161. @app.route('/close_game', methods=['POST'])
  162. def http_close_game():
  163. print("HTTP 触发 close_game")
  164. handle_close_game()
  165. socketio.start_background_task(handle_end_script)
  166. return jsonify({"status": "success", "message": "已关闭"})
  167. @socketio.on('read_cfg')
  168. def handle_read_cfg():
  169. cfg = read_cfg()
  170. emit('processing_cfg', cfg)
  171. def restart_game(type=0):
  172. global isGameBegin
  173. isGameBegin = False
  174. while True:
  175. task_close_game()
  176. if True == task_start_game(type):
  177. break
  178. else:
  179. send_status("启动失败")
  180. isGameBegin = True
  181. send_status("结束")
  182. config = read_cfg()
  183. print("config", config)
  184. auto_task(config)
  185. def auto_participate():
  186. task_queue.appendleft(task_returnAllLine())
  187. timeout = 40 * 60
  188. start_time = time.time() # 记录开始时间
  189. while not event.is_set():
  190. if len(task_queue) < 4:
  191. task_queue.appendleft(task_paticipateInTeam())
  192. task_queue.appendleft(task_paticipateInTeam())
  193. task_queue.appendleft(task_paticipateInTeam())
  194. myTimeSleep_big()
  195. # 每次循环检查已用时间
  196. current_time = time.time()
  197. elapsed_time = current_time - start_time
  198. if elapsed_time >= timeout:
  199. handle_restart_game()
  200. break
  201. def auto_ranshuang():
  202. timeout = 40 * 60
  203. start_time = time.time() # 记录开始时间
  204. while not event.is_set():
  205. if len(task_queue) < 4:
  206. task_queue.appendleft(task_fight_ranshuang())
  207. myTimeSleep_big()
  208. current_time = time.time()
  209. elapsed_time = current_time - start_time
  210. if elapsed_time >= timeout:
  211. handle_restart_game()
  212. break
  213. def auto_palace():
  214. global g_times, g_cureNum
  215. timeout = 180 * 60
  216. start_time = time.time() # 记录开始时间
  217. read_cfg()
  218. while not event.is_set():
  219. if len(task_queue) < 4:
  220. task_queue.appendleft(task_cure(True, g_cureNum))
  221. task_queue.appendleft(task_cure(True, g_cureNum))
  222. task_queue.appendleft(task_fight_enemy())
  223. myTimeSleep_big()
  224. current_time = time.time()
  225. elapsed_time = current_time - start_time
  226. if elapsed_time >= timeout:
  227. handle_restart_game()
  228. def add_auto_task(isMaxCollect, isJina, isSimple = False, isAddStrengh = False, activity = 'None', isAutoParticipate = True, isDailyConfig = False, train_type = 'None', always = False):
  229. global g_times, g_cureNum, g_switch, g_isRestart
  230. collectArr = [int(x) for x in isMaxCollect.split(",")]
  231. print("collectArr", collectArr)
  232. while not event.is_set():
  233. isLoginTask = True
  234. fight_big_monster_times = 0
  235. config = read_Dailycfg()
  236. print("config", config)
  237. if check_daily_config(config):
  238. today = datetime.now().strftime('%Y-%m-%d')
  239. isLoginTask = bool(config['daily'][today]["login_task"])
  240. fight_big_monster_times = int(config['daily'][today]["fight_bigMonster_times"])
  241. else:
  242. set_login_task(config, False)
  243. set_fight_big_monster_times(config, 0)
  244. clean_old_daily_configs(config)
  245. isLoginTask = False
  246. fight_big_monster_times = 0
  247. write_Dailycfg(config)
  248. send_status(f"isLoginTask:{isLoginTask}, fight_big_monster_times:{fight_big_monster_times}")
  249. if not isLoginTask:
  250. task_queue.appendleft(task_checkMaster())
  251. set_login_task(config, True)
  252. write_Dailycfg(config)
  253. if isDailyConfig and fight_big_monster_times < 10:
  254. isSuccess = task_fightMonster(isAddStrengh, True, isSimple)
  255. if isSuccess:
  256. set_fight_big_monster_times(config, fight_big_monster_times + 1)
  257. write_Dailycfg(config)
  258. if isSimple == False and is_within_n_minutes(get_todo_time("巨熊行动"), 15, 30):
  259. if len(task_queue) < 5:
  260. task_queue.appendleft(task_returnAllLine())
  261. task_queue.appendleft(task_paticipateInTeam())
  262. task_queue.appendleft(task_paticipateInTeam())
  263. task_queue.appendleft(task_paticipateInTeam())
  264. myTimeSleep_big()
  265. send_status(f'巨熊行动中')
  266. continue
  267. elif isSimple == False and is_within_n_minutes(get_todo_time("巨熊行动"), 60, 0):
  268. # 设置无尽运行和启动的游戏为0
  269. always = True
  270. update_rungame_type(0)
  271. send_status(f'巨熊行动:在60min内,切换到无尽模式')
  272. # special activity
  273. if activity == 'lianmeng':
  274. task_queue.appendleft(task_activity_lianmeng())
  275. elif activity == 'cure':
  276. task_queue.appendleft(task_cure(True, g_cureNum))
  277. elif activity == 'only_cure':
  278. task_queue.appendleft(task_cure(True, g_cureNum))
  279. task_queue.appendleft(task_cure(True, g_cureNum))
  280. task_queue.appendleft(task_cure(True, g_cureNum))
  281. return
  282. if g_switch == False:
  283. task_queue.appendleft(task_checkActivities())
  284. # first run
  285. if g_times % 3 == 1:
  286. task_queue.appendleft(check_safe_collect())
  287. if isSimple == False:
  288. task_queue.appendleft(task_information())
  289. else:
  290. task_queue.appendleft(task_checkBenifitStatus())
  291. task_queue.appendleft(task_check_Research())
  292. task_queue.appendleft(task_checkStoreRoom())
  293. if not isSimple:
  294. if isJina == 'jina':
  295. task_queue.appendleft(task_fight_jina(isAddStrengh))
  296. elif isJina == 'yongbing':
  297. task_queue.appendleft(task_fight_yongbing(isAddStrengh))
  298. elif isJina == 'monster':
  299. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  300. elif isJina == 'big_monster':
  301. task_queue.appendleft(task_fightMonster(isAddStrengh, True, isSimple))
  302. elif isJina == 'jina_call':
  303. ### 全部聊天记录都是新吉娜
  304. task_queue.appendleft(task_call_jina())
  305. task_queue.appendleft(task_call_jina())
  306. task_queue.appendleft(task_call_jina())
  307. task_queue.appendleft(task_call_jina())
  308. elif isJina == 'jina_onlyFight':
  309. task_queue.appendleft(task_fight_jina_only())
  310. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  311. task_queue.appendleft(task_train(train_type))
  312. if isSimple == False:
  313. if not isAddStrengh: # 如果不是添加体力,则添加一次采集
  314. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  315. if isJina == 'monster' and isAddStrengh:
  316. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  317. else:
  318. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  319. else:
  320. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  321. if g_times % 5 == 0:
  322. if get_rungame_type() == 0:
  323. task_queue.appendleft(check_buildOrResearch())
  324. task_queue.appendleft(task_cure(True, g_cureNum))
  325. task_queue.appendleft(task_information())
  326. task_queue.appendleft(task_checkDonata())
  327. task_queue.appendleft(task_checkMaster())
  328. task_queue.appendleft(task_checkAdventure())
  329. task_queue.appendleft(task_train(train_type))
  330. task_queue.appendleft(task_useAnnimalSkill())
  331. task_queue.appendleft(task_read_mails())
  332. task_queue.appendleft(task_getStrength())
  333. if auto_participate:
  334. task_queue.appendleft(task_checkConfilits())
  335. task_queue.appendleft(task_checkDiamond())
  336. task_queue.appendleft(task_fight_campion())
  337. task_queue.appendleft(task_checkUnionTreasure())
  338. #task_queue.appendleft(task_checkBenifitStatus())
  339. task_queue.appendleft(task_gotoTree())
  340. task_queue.appendleft(task_checkHelp())
  341. #task_queue.appendleft(task_get_redPackage())
  342. g_times += 1
  343. restart_times = 7
  344. if g_switch:
  345. restart_times = 4
  346. if g_times == restart_times:
  347. if g_isRestart:
  348. handle_end_game()
  349. if g_switch == False:
  350. if always:
  351. myTimeSleep(random.randint(350, 400), send_status)
  352. else:
  353. myTimeSleep(random.randint(1000, 2000), send_status)
  354. else:
  355. myTimeSleep(random.randint(20, 50), send_status)
  356. if g_isRestart:
  357. handle_restart_game()
  358. else:
  359. if isAddStrengh:
  360. myTimeSleep(random.randint(350, 400), send_status)
  361. else:
  362. myTimeSleep(random.randint(350, 400), send_status)
  363. task_queue.clear()
  364. send_status(f'自动模式结束')
  365. event.clear()
  366. daily_config = {
  367. "login_task": False,
  368. "fight_bigMonster_times": 0
  369. }
  370. def check_daily_config(config):
  371. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  372. print(f"Today: {today}") # 打印当前日期
  373. print(f"Config: {config}") # 打印传入的配置
  374. if "daily" not in config:
  375. print("Daily key not found, creating it.") # 调试信息
  376. config["daily"] = {}
  377. return False
  378. if today not in config["daily"]:
  379. print(f"Today's config not found: {today}") # 调试信息
  380. return False
  381. else:
  382. print(f"Today's config found: {today}") # 调试信息
  383. return True
  384. def update_rungame_type(dstType=None):
  385. config = read_Dailycfg()
  386. runTypeStr = 'runType'
  387. if runTypeStr not in config:
  388. if dstType is not None:
  389. config[runTypeStr] = dstType
  390. else:
  391. config[runTypeStr] = 1
  392. write_Dailycfg(config)
  393. print(f"更新下次启动{config[runTypeStr]}")
  394. return 0
  395. else:
  396. value = config[runTypeStr]
  397. if dstType is not None:
  398. config[runTypeStr] = dstType
  399. else:
  400. config[runTypeStr] = (value + 1) % 2
  401. write_Dailycfg(config)
  402. print(f"更新下次启动{config[runTypeStr]}")
  403. return value
  404. def get_rungame_type():
  405. config = read_Dailycfg()
  406. runTypeStr = 'runType'
  407. if runTypeStr not in config:
  408. return 0
  409. else:
  410. if config[runTypeStr] == 0:
  411. return 1
  412. else:
  413. return 0
  414. # 修改或添加 "login_task" 的值
  415. def set_login_task(config, value):
  416. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  417. if today not in config["daily"]: # 如果当天的配置不存在
  418. config["daily"][today] = {} # 创建当天的配置
  419. config["daily"][today]["login_task"] = value # 设置或更新 "login_task"
  420. return config
  421. # 修改或添加 "fight_bigMonster_times" 的值
  422. def set_fight_big_monster_times(config, value):
  423. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  424. if today not in config["daily"]: # 如果当天的配置不存在
  425. config["daily"][today] = {} # 创建当天的配置
  426. config["daily"][today]["fight_bigMonster_times"] = value # 设置或更新 "fight_bigMonster_times"
  427. return config
  428. def add_today_daily_config(config, daily_config, overwrite=False):
  429. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  430. if today not in config["daily"] or overwrite: # 如果不存在或允许覆盖
  431. config["daily"][today] = daily_config # 添加或更新
  432. return config
  433. # 清理非当天的每日配置
  434. def clean_old_daily_configs(config):
  435. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  436. keys_to_remove = [key for key in config["daily"] if key != today] # 找到非当天的每日配置
  437. for key in keys_to_remove:
  438. del config["daily"][key] # 删除非当天的每日配置
  439. return config
  440. def write_cfg(config):
  441. with open('config.json', 'w') as config_file:
  442. json.dump(config, config_file, indent=4)
  443. def read_cfg():
  444. global g_cureNum
  445. try:
  446. with open('config.json', 'r') as config_file:
  447. config = json.load(config_file)
  448. g_cureNum = config['cureNumber']
  449. return config
  450. except FileNotFoundError:
  451. print("配置文件不存在,请检查文件路径。")
  452. return None
  453. except PermissionError:
  454. print("没有权限读取配置文件。")
  455. return None
  456. except json.JSONDecodeError:
  457. print("配置文件格式错误,请检查文件内容是否为有效的 JSON。")
  458. return None
  459. def write_Dailycfg(config):
  460. with open('daily.json', 'w') as config_file:
  461. json.dump(config, config_file, indent=4)
  462. def read_Dailycfg():
  463. try:
  464. with open('daily.json', 'r') as config_file:
  465. config = json.load(config_file)
  466. return config
  467. except FileNotFoundError:
  468. print("配置文件不存在,请检查文件路径。")
  469. return None
  470. except PermissionError:
  471. print("没有权限读取配置文件。")
  472. return None
  473. except json.JSONDecodeError:
  474. print("配置文件格式错误,请检查文件内容是否为有效的 JSON。")
  475. return None
  476. @socketio.on('begin_auto')
  477. def handle_auto(data):
  478. write_cfg(data)
  479. config = read_cfg()
  480. print("config", config)
  481. auto_task(config)
  482. def auto_task(data):
  483. global autoTask, g_cureNum,g_isRestart,g_switch
  484. if data == None:
  485. isMaxCollect = '4,3,2,1'
  486. isSimple = False
  487. isJina = 'jina'
  488. isAddStrengh = False
  489. activity = 'none'
  490. participateJijie = False
  491. auto_daily = False
  492. train_type = 'none'
  493. always = False
  494. cureNumber = 500
  495. lineCheck = False
  496. switch = False
  497. g_isRestart = True
  498. else:
  499. isMaxCollect = data['maxCollect']
  500. isSimple = data['simple']
  501. isJina = data['jina']
  502. isAddStrengh = data['add_strength']
  503. activity = data['activity']
  504. participateJijie = data['participate_jijie']
  505. auto_daily = data['auto_daily']
  506. train_type = data['train']
  507. always = data['always']
  508. cureNumber = data['cureNumber']
  509. lineCheck = data['lineCheck']
  510. switch = data['switch']
  511. g_isRestart = data['is_restart']
  512. g_cureNum = cureNumber
  513. g_switch = switch
  514. set_lineCheck(lineCheck)
  515. send_status(f'开始自动模式')
  516. executor.submit(add_auto_task, isMaxCollect, isJina, isSimple, isAddStrengh, activity, participateJijie, auto_daily, train_type, always)
  517. @socketio.on('begin_auto_participate')
  518. def handle_auto_participate():
  519. global autoTask
  520. send_status(f'开始自动集结模式')
  521. executor.submit(auto_participate)
  522. @socketio.on('begin_auto_ranshuang')
  523. def handle_auto_ranshuang():
  524. global autoTask
  525. send_status(f'开始自动燃霜')
  526. executor.submit(auto_ranshuang)
  527. @socketio.on('auto_palace')
  528. def handle_auto_palace():
  529. global autoTask
  530. send_status(f'开始自动王城')
  531. executor.submit(auto_palace)
  532. if __name__ == '__main__':
  533. init()
  534. if '--reset' in sys.argv:
  535. isReset = True
  536. print("需要重启游戏")
  537. runTask = threading.Thread(target=thread_runTask)#启动线程往里面添加任务
  538. runTask.daemon = True
  539. runTask.start()
  540. socketio.run(app, host= '0.0.0.0', debug=True)