app_dongri.py 22 KB

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  1. # -*- coding: utf-8 -*-
  2. from flask import Flask, render_template,jsonify
  3. from flask_socketio import SocketIO, emit
  4. from scriptBase.comon import *
  5. import pyautogui
  6. import base64
  7. import threading
  8. from dongri_task import *
  9. from collections import deque
  10. import json
  11. from concurrent.futures import ThreadPoolExecutor
  12. from flask_caching import Cache
  13. # 全局线程池,限制最大线程数为1
  14. executor = ThreadPoolExecutor(max_workers=1)
  15. cache = Cache(config={'CACHE_TYPE': 'null'}) # 使用 null 缓存类型
  16. app = Flask(__name__)
  17. cache.init_app(app)
  18. app.config['TEMPLATES_AUTO_RELOAD'] = True
  19. socketio = SocketIO(app, cors_allowed_origins="*", max_http_buffer_size=1e8)
  20. event = threading.Event()
  21. g_status_list = []
  22. last_time = 0.0
  23. task_queue = deque()
  24. last_process = ''
  25. isGameBegin = True
  26. autoTask = None
  27. isReset = False
  28. g_times = 0
  29. g_cureNum = 500
  30. g_switch = False
  31. g_isRestart = True
  32. last_change_time = time.time()
  33. @app.after_request
  34. def add_no_cache_header(response):
  35. # 添加禁用缓存的响应头
  36. response.headers["Cache-Control"] = "no-cache, no-store, must-revalidate"
  37. response.headers["Pragma"] = "no-cache"
  38. response.headers["Expires"] = "0"
  39. return response
  40. def thread_runTask():
  41. global last_process
  42. global task_queue,isReset
  43. while True:
  44. if event.is_set():
  45. task_queue.clear()
  46. if len(task_queue) != 0:
  47. # 初始时间
  48. current_time = time.time()
  49. task = task_queue[-1]
  50. task_queue.pop()
  51. last_process = task.name
  52. task.run()
  53. cost_time = int(time.time() - current_time)
  54. send_status(f"{task.name} 执行完成,耗时{cost_time}秒")
  55. myTimeSleep_small()
  56. else:
  57. myTimeSleep_big()
  58. if isReset:
  59. isReset = False
  60. cfg = read_cfg()
  61. if cfg['switch']:
  62. type = update_rungame_type()
  63. print(f'启动游戏{type}')
  64. restart_game(type)
  65. else:
  66. restart_game(0)
  67. @app.route('/')
  68. def index():
  69. return render_template('index_dongri.html')
  70. @socketio.on('connect')
  71. def handle_connect():
  72. print('Client connected')
  73. @socketio.on('disconnect')
  74. def handle_disconnect():
  75. print('Client disconnected')
  76. def send_hint(msg):#数组信息
  77. emit('processing_hint', msg)
  78. def send_todo():
  79. emit('processing_todo', get_todo_msgList())
  80. def send_status(msg):#软件执行状态
  81. global g_status_list, g_times
  82. try:
  83. if not msg == "":
  84. # 添加新的状态消息和时间到列表
  85. timestamp = datetime.now().strftime('%H:%M:%S') # 获取当前时间
  86. status_entry = {'msg': msg, 'time': timestamp} # 存储消息和时间
  87. g_status_list.append(status_entry)
  88. # 如果列表超过 5 条,移除最早的一条
  89. if len(g_status_list) > 5:
  90. g_status_list.pop(0)
  91. else:
  92. sendStr = ''
  93. for item in g_status_list:
  94. sendStr = f"{g_times}次-{item['time']}-{item['msg']}<br>" + sendStr
  95. #print(sendStr)
  96. emit('processing_status', sendStr)
  97. # 如果消息是 "结束",发送所有状态并清空列表
  98. if msg == "结束":
  99. g_status_list = [] # 清空列表
  100. event.clear()
  101. except Exception as e:
  102. print(f"Error in send_status: {e}")
  103. return
  104. @socketio.on('monitor_begin')
  105. def monitor_begin():
  106. global last_time, last_process
  107. current_time = time.time()
  108. elapsed_time = current_time - last_time
  109. if elapsed_time < 0.5:
  110. return
  111. last_time = current_time
  112. regionRet, regionPos = game_region()
  113. screenshot = pyautogui.screenshot(region=regionPos)
  114. #binary_img = binarize_image(screenshot)
  115. compressed_data = compress_image(screenshot)
  116. image_data_base64 = base64.b64encode(compressed_data).decode('utf-8')
  117. socketio.emit('image_data', image_data_base64)
  118. task_arr = []
  119. if not event.is_set():
  120. task_arr.append(last_process)
  121. for item in reversed(task_queue):
  122. task_arr.append(item.name)
  123. send_hint(json.dumps(task_arr, ensure_ascii=False))
  124. send_todo()
  125. send_status('')
  126. #print("send img")
  127. @socketio.on('end_script')
  128. def handle_end_script():
  129. event.set()
  130. @socketio.on('end_game')
  131. def handle_end_game():
  132. event.set()
  133. task_close_game()
  134. send_status("结束2")
  135. event.clear()
  136. @socketio.on('get_title')
  137. def handle_get_title():
  138. str = task_getComputerName()
  139. dst = str + ' machine'
  140. emit('processing_title', dst)
  141. @socketio.on('reset_script')
  142. def handle_reset_script():
  143. python = sys.executable
  144. while '--reset' in sys.argv:
  145. # 从 sys.argv 列表中删除 --reset 参数
  146. sys.argv.remove('--reset')
  147. os.execl(python, python, *sys.argv)
  148. @socketio.on('restart_game')
  149. def handle_restart_game():
  150. python = sys.executable
  151. subprocess.Popen([python, *sys.argv, '--reset'])
  152. os._exit(0)
  153. @app.route('/restart_game', methods=['POST'])
  154. def http_restart_game():
  155. print("HTTP 触发 restart_game")
  156. socketio.start_background_task(handle_restart_game)
  157. return jsonify({"status": "success", "message": "已重启"})
  158. @socketio.on('close_game')
  159. def handle_close_game():
  160. task_close_game()
  161. send_status("结束2")
  162. event.clear()
  163. @app.route('/close_game', methods=['POST'])
  164. def http_close_game():
  165. print("HTTP 触发 close_game")
  166. handle_close_game()
  167. socketio.start_background_task(handle_end_script)
  168. return jsonify({"status": "success", "message": "已关闭"})
  169. @socketio.on('read_cfg')
  170. def handle_read_cfg():
  171. cfg = read_cfg()
  172. emit('processing_cfg', cfg)
  173. def restart_game(type=0):
  174. global isGameBegin
  175. isGameBegin = False
  176. while True:
  177. task_close_game()
  178. if True == task_start_game(type):
  179. break
  180. else:
  181. send_status("启动失败")
  182. isGameBegin = True
  183. send_status("结束")
  184. config = read_cfg()
  185. print("config", config)
  186. auto_task(config)
  187. def auto_participate():
  188. task_queue.appendleft(task_returnAllLine())
  189. timeout = 40 * 60
  190. start_time = time.time() # 记录开始时间
  191. while not event.is_set():
  192. if len(task_queue) < 4:
  193. task_queue.appendleft(task_paticipateInTeam())
  194. task_queue.appendleft(task_paticipateInTeam())
  195. task_queue.appendleft(task_paticipateInTeam())
  196. myTimeSleep_big()
  197. # 每次循环检查已用时间
  198. current_time = time.time()
  199. elapsed_time = current_time - start_time
  200. if elapsed_time >= timeout:
  201. handle_restart_game()
  202. break
  203. def auto_ranshuang():
  204. timeout = 40 * 60
  205. start_time = time.time() # 记录开始时间
  206. while not event.is_set():
  207. if len(task_queue) < 4:
  208. task_queue.appendleft(task_fight_ranshuang())
  209. myTimeSleep_big()
  210. current_time = time.time()
  211. elapsed_time = current_time - start_time
  212. if elapsed_time >= timeout:
  213. handle_restart_game()
  214. break
  215. def auto_palace():
  216. global g_times, g_cureNum
  217. timeout = 180 * 60
  218. start_time = time.time() # 记录开始时间
  219. read_cfg()
  220. while not event.is_set():
  221. g_times += 1
  222. if len(task_queue) < 4:
  223. task_queue.appendleft(task_cure(True, g_cureNum))
  224. task_queue.appendleft(task_cure(True, g_cureNum))
  225. task_queue.appendleft(task_fight_enemy())
  226. myTimeSleep_big()
  227. current_time = time.time()
  228. elapsed_time = current_time - start_time
  229. if elapsed_time >= timeout:
  230. handle_restart_game()
  231. def add_auto_task(isMaxCollect, isJina, isSimple = False, isAddStrengh = False, activity = 'None', isAutoParticipate = True, isDailyConfig = False, train_type = 'None', always = False):
  232. global g_times, g_cureNum, g_switch, g_isRestart
  233. collectArr = [int(x) for x in isMaxCollect.split(",")]
  234. print("collectArr", collectArr)
  235. while not event.is_set():
  236. isLoginTask = True
  237. fight_big_monster_times = 0
  238. config = read_Dailycfg()
  239. print("config", config)
  240. if check_daily_config(config):
  241. today = datetime.now().strftime('%Y-%m-%d')
  242. isLoginTask = bool(config['daily'][today]["login_task"])
  243. fight_big_monster_times = int(config['daily'][today]["fight_bigMonster_times"])
  244. else:
  245. set_login_task(config, False)
  246. set_fight_big_monster_times(config, 0)
  247. clean_old_daily_configs(config)
  248. isLoginTask = False
  249. fight_big_monster_times = 0
  250. write_Dailycfg(config)
  251. send_status(f"isLoginTask:{isLoginTask}, fight_big_monster_times:{fight_big_monster_times}")
  252. if not isLoginTask:
  253. task_queue.appendleft(task_checkMaster())
  254. set_login_task(config, True)
  255. write_Dailycfg(config)
  256. if isDailyConfig and fight_big_monster_times < 10:
  257. isSuccess = task_fightMonster(isAddStrengh, True, isSimple)
  258. if isSuccess:
  259. set_fight_big_monster_times(config, fight_big_monster_times + 1)
  260. write_Dailycfg(config)
  261. if isSimple == False and is_within_n_minutes(get_todo_time("巨熊行动"), 20, 30):
  262. if len(task_queue) < 5:
  263. task_queue.appendleft(task_returnAllLine())
  264. task_queue.appendleft(task_paticipateInTeam())
  265. task_queue.appendleft(task_paticipateInTeam())
  266. task_queue.appendleft(task_paticipateInTeam())
  267. task_queue.appendleft(task_paticipateInTeam())
  268. task_queue.appendleft(task_paticipateInTeam())
  269. task_queue.appendleft(task_paticipateInTeam())
  270. task_queue.appendleft(task_paticipateInTeam())
  271. task_queue.appendleft(task_paticipateInTeam())
  272. task_queue.appendleft(task_paticipateInTeam())
  273. myTimeSleep_big()
  274. send_status(f'巨熊行动中')
  275. continue
  276. elif isSimple == False and is_within_n_minutes(get_todo_time("巨熊行动"), 60, 0):
  277. # 设置无尽运行和启动的游戏为0
  278. always = True
  279. update_rungame_type(0)
  280. send_status(f'巨熊行动:在60min内,切换到无尽模式')
  281. # special activity
  282. if activity == 'lianmeng':
  283. task_queue.appendleft(task_activity_lianmeng())
  284. elif activity == 'cure':
  285. task_queue.appendleft(task_cure(True, g_cureNum))
  286. elif activity == 'only_cure':
  287. task_queue.appendleft(task_cure(True, g_cureNum))
  288. task_queue.appendleft(task_cure(True, g_cureNum))
  289. task_queue.appendleft(task_cure(True, g_cureNum))
  290. return
  291. if g_switch == False:
  292. task_queue.appendleft(task_checkActivities())
  293. else:
  294. task_queue.appendleft(task_checkBenifitStatus())
  295. # first run
  296. #if g_times % 3 == 1:
  297. # task_queue.appendleft(check_safe_collect())
  298. if isSimple == False:
  299. task_queue.appendleft(task_information())
  300. task_queue.appendleft(task_check_Research())
  301. task_queue.appendleft(task_checkStoreRoom())
  302. if not isSimple:
  303. if isJina == 'jina':
  304. task_queue.appendleft(task_fight_jina(isAddStrengh))
  305. elif isJina == 'yongbing':
  306. task_queue.appendleft(task_fight_yongbing(isAddStrengh))
  307. elif isJina == 'monster':
  308. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  309. elif isJina == 'big_monster':
  310. task_queue.appendleft(task_fightMonster(isAddStrengh, True, isSimple))
  311. elif isJina == 'jina_call':
  312. ### 全部聊天记录都是新吉娜
  313. task_queue.appendleft(task_call_jina())
  314. task_queue.appendleft(task_call_jina())
  315. task_queue.appendleft(task_call_jina())
  316. task_queue.appendleft(task_call_jina())
  317. elif isJina == 'jina_onlyFight':
  318. task_queue.appendleft(task_fight_jina_only())
  319. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  320. task_queue.appendleft(task_train(train_type))
  321. if isSimple == False:
  322. if not isAddStrengh: # 如果不是添加体力,则添加一次采集
  323. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  324. if isJina == 'monster' and isAddStrengh:
  325. task_queue.appendleft(task_fightMonster(isAddStrengh, False, isSimple))
  326. else:
  327. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  328. else:
  329. task_queue.appendleft(task_collect(collectArr, isSimple, isAddStrengh))
  330. if g_times % 5 == 0:
  331. if get_rungame_type() == 0:
  332. task_queue.appendleft(check_buildOrResearch())
  333. task_queue.appendleft(task_cure(True, g_cureNum))
  334. task_queue.appendleft(task_information())
  335. task_queue.appendleft(task_checkDonata())
  336. task_queue.appendleft(task_checkMaster())
  337. task_queue.appendleft(task_checkAdventure())
  338. task_queue.appendleft(task_train(train_type))
  339. task_queue.appendleft(task_useAnnimalSkill())
  340. task_queue.appendleft(task_read_mails())
  341. task_queue.appendleft(task_getStrength())
  342. if auto_participate:
  343. task_queue.appendleft(task_checkConfilits())
  344. task_queue.appendleft(task_checkDiamond())
  345. task_queue.appendleft(task_fight_campion())
  346. task_queue.appendleft(task_checkUnionTreasure())
  347. #task_queue.appendleft(task_checkBenifitStatus())
  348. task_queue.appendleft(task_gotoTree())
  349. task_queue.appendleft(task_checkHelp())
  350. #task_queue.appendleft(task_get_redPackage())
  351. g_times += 1
  352. restart_times = 7
  353. if g_switch:
  354. restart_times = 4
  355. if g_times % restart_times == 0 and g_times != 0:
  356. if g_isRestart:
  357. handle_end_game()
  358. if g_switch == False:
  359. if always:
  360. myTimeSleep(random.randint(350, 400), send_status)
  361. else:
  362. myTimeSleep(random.randint(1000, 2000), send_status)
  363. else:
  364. myTimeSleep(random.randint(20, 50), send_status)
  365. if g_isRestart:
  366. handle_restart_game()
  367. else:
  368. if isAddStrengh:
  369. myTimeSleep(random.randint(350, 400), send_status)
  370. else:
  371. myTimeSleep(random.randint(350, 400), send_status)
  372. task_queue.clear()
  373. send_status(f'自动模式结束')
  374. event.clear()
  375. daily_config = {
  376. "login_task": False,
  377. "fight_bigMonster_times": 0
  378. }
  379. def check_daily_config(config):
  380. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  381. print(f"Today: {today}") # 打印当前日期
  382. print(f"Config: {config}") # 打印传入的配置
  383. if "daily" not in config:
  384. print("Daily key not found, creating it.") # 调试信息
  385. config["daily"] = {}
  386. return False
  387. if today not in config["daily"]:
  388. print(f"Today's config not found: {today}") # 调试信息
  389. return False
  390. else:
  391. print(f"Today's config found: {today}") # 调试信息
  392. return True
  393. def update_rungame_type(dstType=None):
  394. config = read_Dailycfg()
  395. runTypeStr = 'runType'
  396. if runTypeStr not in config:
  397. if dstType is not None:
  398. config[runTypeStr] = dstType
  399. else:
  400. config[runTypeStr] = 1
  401. write_Dailycfg(config)
  402. print(f"更新下次启动{config[runTypeStr]}")
  403. return 0
  404. else:
  405. value = config[runTypeStr]
  406. if dstType is not None:
  407. config[runTypeStr] = dstType
  408. else:
  409. config[runTypeStr] = (value + 1) % 2
  410. write_Dailycfg(config)
  411. print(f"更新下次启动{config[runTypeStr]}")
  412. return value
  413. def get_rungame_type():
  414. config = read_Dailycfg()
  415. runTypeStr = 'runType'
  416. if runTypeStr not in config:
  417. return 0
  418. else:
  419. if config[runTypeStr] == 0:
  420. return 1
  421. else:
  422. return 0
  423. # 修改或添加 "login_task" 的值
  424. def set_login_task(config, value):
  425. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  426. if today not in config["daily"]: # 如果当天的配置不存在
  427. config["daily"][today] = {} # 创建当天的配置
  428. config["daily"][today]["login_task"] = value # 设置或更新 "login_task"
  429. return config
  430. # 修改或添加 "fight_bigMonster_times" 的值
  431. def set_fight_big_monster_times(config, value):
  432. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  433. if today not in config["daily"]: # 如果当天的配置不存在
  434. config["daily"][today] = {} # 创建当天的配置
  435. config["daily"][today]["fight_bigMonster_times"] = value # 设置或更新 "fight_bigMonster_times"
  436. return config
  437. def add_today_daily_config(config, daily_config, overwrite=False):
  438. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  439. if today not in config["daily"] or overwrite: # 如果不存在或允许覆盖
  440. config["daily"][today] = daily_config # 添加或更新
  441. return config
  442. # 清理非当天的每日配置
  443. def clean_old_daily_configs(config):
  444. today = datetime.now().strftime('%Y-%m-%d') # 获取当前日期
  445. keys_to_remove = [key for key in config["daily"] if key != today] # 找到非当天的每日配置
  446. for key in keys_to_remove:
  447. del config["daily"][key] # 删除非当天的每日配置
  448. return config
  449. def write_cfg(config):
  450. with open('config.json', 'w') as config_file:
  451. json.dump(config, config_file, indent=4)
  452. def read_cfg():
  453. global g_cureNum
  454. try:
  455. with open('config.json', 'r') as config_file:
  456. config = json.load(config_file)
  457. g_cureNum = config['cureNumber']
  458. return config
  459. except FileNotFoundError:
  460. print("配置文件不存在,请检查文件路径。")
  461. return None
  462. except PermissionError:
  463. print("没有权限读取配置文件。")
  464. return None
  465. except json.JSONDecodeError:
  466. print("配置文件格式错误,请检查文件内容是否为有效的 JSON。")
  467. return None
  468. def write_Dailycfg(config):
  469. with open('daily.json', 'w') as config_file:
  470. json.dump(config, config_file, indent=4)
  471. def read_Dailycfg():
  472. try:
  473. with open('daily.json', 'r') as config_file:
  474. config = json.load(config_file)
  475. return config
  476. except FileNotFoundError:
  477. print("配置文件不存在,请检查文件路径。")
  478. return None
  479. except PermissionError:
  480. print("没有权限读取配置文件。")
  481. return None
  482. except json.JSONDecodeError:
  483. print("配置文件格式错误,请检查文件内容是否为有效的 JSON。")
  484. return None
  485. @socketio.on('begin_auto')
  486. def handle_auto(data):
  487. write_cfg(data)
  488. config = read_cfg()
  489. print("config", config)
  490. auto_task(config)
  491. def auto_task(data):
  492. global autoTask, g_cureNum,g_isRestart,g_switch
  493. if data == None:
  494. isMaxCollect = '4,3,2,1'
  495. isSimple = False
  496. isJina = 'jina'
  497. isAddStrengh = False
  498. activity = 'none'
  499. participateJijie = False
  500. auto_daily = False
  501. train_type = 'none'
  502. always = False
  503. cureNumber = 500
  504. lineCheck = False
  505. switch = False
  506. g_isRestart = True
  507. else:
  508. isMaxCollect = data['maxCollect']
  509. isSimple = data['simple']
  510. isJina = data['jina']
  511. isAddStrengh = data['add_strength']
  512. activity = data['activity']
  513. participateJijie = data['participate_jijie']
  514. auto_daily = data['auto_daily']
  515. train_type = data['train']
  516. always = data['always']
  517. cureNumber = data['cureNumber']
  518. lineCheck = data['lineCheck']
  519. switch = data['switch']
  520. g_isRestart = data['is_restart']
  521. g_cureNum = cureNumber
  522. g_switch = switch
  523. set_lineCheck(lineCheck)
  524. send_status(f'开始自动模式')
  525. executor.submit(add_auto_task, isMaxCollect, isJina, isSimple, isAddStrengh, activity, participateJijie, auto_daily, train_type, always)
  526. @socketio.on('begin_auto_participate')
  527. def handle_auto_participate():
  528. global autoTask
  529. send_status(f'开始自动集结模式')
  530. executor.submit(auto_participate)
  531. @socketio.on('begin_auto_ranshuang')
  532. def handle_auto_ranshuang():
  533. global autoTask
  534. send_status(f'开始自动燃霜')
  535. executor.submit(auto_ranshuang)
  536. @socketio.on('auto_palace')
  537. def handle_auto_palace():
  538. global autoTask
  539. send_status(f'开始自动王城')
  540. executor.submit(auto_palace)
  541. def monitor_game_runtime():
  542. global g_times, last_change_time
  543. last_value = g_times
  544. while True:
  545. current_value = g_times
  546. if current_value != last_value:
  547. last_value = current_value
  548. last_change_time = time.time()
  549. print(f"g_times changed to {current_value}")
  550. # 检查是否超过60分钟没有变化
  551. if time.time() - last_change_time > 3600: # 3600秒=60分钟
  552. print("g_times hasn't changed for 60 minutes!")
  553. handle_restart_game()
  554. time.sleep(10)
  555. if __name__ == '__main__':
  556. init()
  557. if '--reset' in sys.argv:
  558. time.sleep(2)
  559. isReset = True
  560. print("需要重启游戏")
  561. runTask = threading.Thread(target=thread_runTask)#启动线程往里面添加任务
  562. runTask.daemon = True
  563. runTask.start()
  564. monitor_thread = threading.Thread(target=monitor_game_runtime, daemon=True)
  565. monitor_thread.start()
  566. socketio.run(app, host= '0.0.0.0', debug=True)