Bladeren bron

!2 add more strengh when fight monster

pcacc 3 maanden geleden
bovenliggende
commit
1fb7958db8
4 gewijzigde bestanden met toevoegingen van 7 en 5 verwijderingen
  1. BIN
      dongri_img/monster/defend.png
  2. BIN
      dongri_img/monster/enough_strengh2.png
  3. 2 0
      dongri_pic.py
  4. 5 5
      dongri_task.py

BIN
dongri_img/monster/defend.png


BIN
dongri_img/monster/enough_strengh2.png


+ 2 - 0
dongri_pic.py

@@ -45,6 +45,7 @@ class monster_img:
     attack = R'dongri_img\monster\attack.png'
     attack2 = R'dongri_img\monster\attack2.png'
     enough_strengh = R'dongri_img\monster\enough_strengh.png'
+    enough_strengh2 = R'dongri_img\monster\enough_strengh2.png'
     returnLine = R'dongri_img\monster\returnLine.png'
     enter = R'dongri_img\monster\enter.png'
     participate = R'dongri_img\monster\participate.png'
@@ -53,6 +54,7 @@ class monster_img:
     ranshuang_search = R'dongri_img\monster\ranshuang_search.png'
     ranshuang_attack = R'dongri_img\monster\ranshuang_attack.png'
     outside_attack = R'dongri_img\monster\outside_attack.png'
+    defend = R'dongri_img\monster\defend.png'
 
 class train_img:
     # = R'dongri_img\game\.png' 

+ 5 - 5
dongri_task.py

@@ -251,7 +251,7 @@ class task_fight_yongbing(dongri_task):
     def run(self):
         basic_operate.go_outside()
 
-        if False == waitFindImg_withBool(monster_img.enough_strengh, 2, 1):
+        if False == waitFindImg_withBool(monster_img.enough_strengh2, 2, 1):
             if self.add_strengh:
                 basic_operate.add_strength()
                 basic_operate.go_outside()
@@ -444,7 +444,7 @@ class task_fightMonster(dongri_task):
         global g_task_lineCheck
         basic_operate.go_outside()
 
-        if False == waitFindImg_withBool(monster_img.enough_strengh, 2, 1):
+        if False == waitFindImg_withBool(monster_img.enough_strengh2, 2, 1):
             if self.add_strengh:
                 basic_operate.add_strength()
                 basic_operate.go_outside()
@@ -1126,7 +1126,7 @@ class task_fight_enemy(dongri_task):
         if waitClickImg_noWait_withBool(special_activity_img.enemy, 2, 1) == False:
             return False
         
-        attackArr = [monster_img.attack, monster_img.attack2, monster_img.ranshuang_attack, monster_img.outside_attack]
+        attackArr = [monster_img.attack, monster_img.attack2, monster_img.ranshuang_attack, monster_img.outside_attack, monster_img.defend]
         
         myTimeSleep_big()
         firstPos = get_yys_random_point(special_activity_img.first_enemy_region)
@@ -1270,7 +1270,7 @@ if __name__ == '__main__':
     #task_fight_yongbing(True).run()
     #task_collect([4,3,2,1]).run()
     #task_train("upgrade").run()
-    #task_information().run()
+    task_information(True).run()
     #check_buildOrResearch().run()
     #task_checkDonata().run()
     #task_collect(1).run()
@@ -1283,4 +1283,4 @@ if __name__ == '__main__':
     #task_get_redPackage().run()
     #task_read_mails().run()
     #task_checkBenifitStatus().run()
-    task_checkDiamond().run()
+    #task_checkDiamond().run()