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- using System;
- using System.Text;
- namespace spgen
- {
- public class CSGenerator : GeneratorBase
- {
- private string[] CS_TYPE_NAMES = new string []
- {
- "bool",
- "short",
- "unsigned short",
- "byte",
- "byte",
- "int",
- "unsigned int",
- "long",
- "unsigned long",
- "double",
- "float",
- "string",
- };
- public override void GenerateCode(string dir, Entity entity, bool inSourceDir)
- {
-
- }
- }
- }
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