SpHelper.cpp 15 KB

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  1. #include "stdafx.h"
  2. #include "SpHelper.h"
  3. #include "iobuffer.h"
  4. #include "memutil.h"
  5. //
  6. // SpBuffer
  7. //
  8. template<class T>
  9. static inline void WriteT(iobuffer_t *iobuf, T &t)
  10. {
  11. iobuffer_write(iobuf, IOBUF_T_BUF, &t, sizeof(t));
  12. }
  13. template<class T>
  14. static inline void WriteT(iobuffer_t *iobuf, const T &t)
  15. {
  16. iobuffer_write(iobuf, IOBUF_T_BUF, &t, sizeof(t));
  17. }
  18. template<class T>
  19. static inline void WriteArrayT(iobuffer_t *iobuf, CAutoArray<T> &t)
  20. {
  21. int nArrayNum = t.GetCount();
  22. iobuffer_write(iobuf, IOBUF_T_I4, &nArrayNum, 0);
  23. for(int i=0; i<nArrayNum; i++)
  24. {
  25. WriteT(iobuf, t[i]);
  26. }
  27. }
  28. template<class T>
  29. static inline void WriteArrayT(iobuffer_t *iobuf, const CAutoArray<T> &t)
  30. {
  31. int nArrayNum = t.GetCount();
  32. iobuffer_write(iobuf, IOBUF_T_I4, &nArrayNum, 0);
  33. for(int i=0; i<nArrayNum; i++)
  34. {
  35. WriteT(iobuf, t[i]);
  36. }
  37. }
  38. template<>
  39. #ifdef _WIN32
  40. static
  41. #endif //_WIN32
  42. inline void WriteT(iobuffer_t *iobuf, CSimpleStringA &t)
  43. {
  44. CSimpleStringW wt = CSimpleStringA2W(t); // string is unicode so we can compatible with silverlight
  45. iobuffer_write(iobuf, IOBUF_T_WSTR, wt.GetData(), -1);
  46. }
  47. template<>
  48. #ifdef _WIN32
  49. static
  50. #endif //_WIN32
  51. inline void WriteT(iobuffer_t *iobuf, CSimpleStringW &t)
  52. {
  53. iobuffer_write(iobuf, IOBUF_T_WSTR, t.GetData(), -1);
  54. }
  55. template<>
  56. #ifdef _WIN32
  57. static
  58. #endif //_WIN32
  59. inline void WriteT(iobuffer_t *iobuf, const CSimpleStringA &t)
  60. {
  61. CSimpleStringW wt = CSimpleStringA2W(t); // string is unicode so we can compatible with silverlight
  62. iobuffer_write(iobuf, IOBUF_T_WSTR, wt.GetData(), -1);
  63. }
  64. template<>
  65. #ifdef _WIN32
  66. static
  67. #endif //_WIN32
  68. inline void WriteT(iobuffer_t *iobuf, const CSimpleStringW &t)
  69. {
  70. iobuffer_write(iobuf, IOBUF_T_WSTR, t.GetData(), -1);
  71. }
  72. template<>
  73. #ifdef _WIN32
  74. static
  75. #endif //_WIN32
  76. inline void WriteT(iobuffer_t *iobuf, CBlob &t)
  77. {
  78. iobuffer_write(iobuf, IOBUF_T_I4, &t.m_iLength, 0);
  79. iobuffer_write(iobuf, IOBUF_T_BUF, t.m_pData, t.m_iLength);
  80. }
  81. template<>
  82. #ifdef _WIN32
  83. static
  84. #endif //_WIN32
  85. inline void WriteT(iobuffer_t *iobuf, const CBlob &t)
  86. {
  87. iobuffer_write(iobuf, IOBUF_T_I4, &t.m_iLength, 0);
  88. iobuffer_write(iobuf, IOBUF_T_BUF, t.m_pData, t.m_iLength);
  89. }
  90. template<class T>
  91. static inline void ReadT(iobuffer_t *iobuf, T &t)
  92. {
  93. int size = sizeof(t);
  94. iobuffer_read(iobuf, IOBUF_T_BUF, &t, &size);
  95. }
  96. template<class T>
  97. static inline void ReadArrayT(iobuffer_t *iobuf, CAutoArray<T> &t)
  98. {
  99. int nArrayNum(0);
  100. iobuffer_read(iobuf, IOBUF_T_I4, &nArrayNum, NULL);
  101. if (nArrayNum >0)
  102. {
  103. t.Init(nArrayNum);
  104. for(int i=0; i<nArrayNum; i++)
  105. {
  106. ReadT(iobuf, t[i]);
  107. }
  108. }
  109. }
  110. template<>
  111. #ifdef _WIN32
  112. static
  113. #endif //_WIN32
  114. inline void ReadT(iobuffer_t *iobuf, CSimpleStringA &t)
  115. {
  116. WCHAR *wt = NULL;
  117. iobuffer_format_read(iobuf, "w", &wt); // string is unicode so we can compatible with silverlight
  118. CSimpleStringW wStr = wt;
  119. toolkit_free(wt);
  120. t = CSimpleStringW2A(wStr);
  121. }
  122. template<>
  123. #ifdef _WIN32
  124. static
  125. #endif //_WIN32
  126. inline void ReadT(iobuffer_t *iobuf, CSimpleStringW &t)
  127. {
  128. WCHAR *wt = NULL;
  129. iobuffer_format_read(iobuf, "w", &wt); // string is unicode so we can compatible with silverlight
  130. t = wt;
  131. toolkit_free(wt);
  132. }
  133. template<>
  134. #ifdef _WIN32
  135. static
  136. #endif //_WIN32
  137. inline void ReadT(iobuffer_t *iobuf, CBlob &t)
  138. {
  139. t.Clear();
  140. iobuffer_read(iobuf, IOBUF_T_I4, &t.m_iLength, NULL);
  141. if (t.m_iLength) {
  142. void *p = new char[t.m_iLength];
  143. iobuffer_read(iobuf, IOBUF_T_BUF, p, &t.m_iLength);
  144. t.m_pData = p;
  145. t.m_bManaged = true;
  146. }
  147. }
  148. template<class T>
  149. static inline void DoT(iobuffer_t *iobuf, int mode, T &t)
  150. {
  151. if (mode == SpBuffer::OP_READ) {
  152. ReadT(iobuf, t);
  153. } else {
  154. WriteT(iobuf, t);
  155. }
  156. }
  157. template<class T>
  158. static inline void DoArrayT(iobuffer_t *iobuf, int mode, T &t)
  159. {
  160. if (mode == SpBuffer::OP_READ) {
  161. ReadArrayT(iobuf, t);
  162. } else {
  163. WriteArrayT(iobuf, t);
  164. }
  165. }
  166. SpBuffer::SpBuffer() : m_pInternalBuf(NULL)
  167. {
  168. }
  169. SpBuffer::~SpBuffer()
  170. {
  171. Close();
  172. }
  173. bool SpBuffer::OpenRead(const char *buf, int size)
  174. {
  175. _ASSERT(!m_pInternalBuf);
  176. m_pInternalBuf = iobuffer_create(0, size);
  177. memcpy(iobuffer_data(m_pInternalBuf, 0), buf, size);
  178. iobuffer_push_count(m_pInternalBuf, size);
  179. m_iMode = OP_READ;
  180. return true;
  181. }
  182. bool SpBuffer::OpenRead(iobuffer_t **iobuf)
  183. {
  184. _ASSERT(!m_pInternalBuf);
  185. _ASSERT(iobuf && *iobuf);
  186. m_pInternalBuf = *iobuf;
  187. *iobuf = NULL;
  188. m_iMode = OP_READ;
  189. return true;
  190. }
  191. bool SpBuffer::OpenWrite(int cap)
  192. {
  193. _ASSERT(!m_pInternalBuf);
  194. m_pInternalBuf = iobuffer_create(0, cap);
  195. m_iMode = OP_WRITE;
  196. return true;
  197. }
  198. void SpBuffer::Close()
  199. {
  200. if (m_pInternalBuf) {
  201. iobuffer_destroy(m_pInternalBuf);
  202. m_pInternalBuf = NULL;
  203. }
  204. }
  205. void SpBuffer::SetCapacity(int cap)
  206. {
  207. iobuffer_set_capacity(m_pInternalBuf, cap);
  208. }
  209. void SpBuffer::SetLength(int len)
  210. {
  211. iobuffer_set_length(m_pInternalBuf, len);
  212. }
  213. int SpBuffer::GetCapacity()
  214. {
  215. return iobuffer_get_capacity(m_pInternalBuf);
  216. }
  217. int SpBuffer::GetLength()
  218. {
  219. return iobuffer_get_length(m_pInternalBuf);
  220. }
  221. SpBuffer & SpBuffer::operator &(bool& v)
  222. {
  223. DoT(m_pInternalBuf, m_iMode, v);
  224. return *this;
  225. }
  226. SpBuffer & SpBuffer::operator &(ULONGLONG &v)
  227. {
  228. DoT(m_pInternalBuf, m_iMode, v);
  229. return *this;
  230. }
  231. SpBuffer & SpBuffer::operator &(LONGLONG &v)
  232. {
  233. DoT(m_pInternalBuf, m_iMode, v);
  234. return *this;
  235. }
  236. SpBuffer & SpBuffer::operator &(INT &v)
  237. {
  238. DoT(m_pInternalBuf, m_iMode, v);
  239. return *this;
  240. }
  241. SpBuffer & SpBuffer::operator &(SHORT &v)
  242. {
  243. DoT(m_pInternalBuf, m_iMode, v);
  244. return *this;
  245. }
  246. SpBuffer & SpBuffer::operator &(CHAR &v)
  247. {
  248. DoT(m_pInternalBuf, m_iMode, v);
  249. return *this;
  250. }
  251. SpBuffer & SpBuffer::operator &(DWORD &v)
  252. {
  253. DoT(m_pInternalBuf, m_iMode, v);
  254. return *this;
  255. }
  256. SpBuffer & SpBuffer::operator &(WORD &v)
  257. {
  258. DoT(m_pInternalBuf, m_iMode, v);
  259. return *this;
  260. }
  261. SpBuffer & SpBuffer::operator &(BYTE &v)
  262. {
  263. DoT(m_pInternalBuf, m_iMode, v);
  264. return *this;
  265. }
  266. SpBuffer & SpBuffer::operator &(FLOAT &v)
  267. {
  268. DoT(m_pInternalBuf, m_iMode, v);
  269. return *this;
  270. }
  271. SpBuffer & SpBuffer::operator &(DOUBLE &v)
  272. {
  273. DoT(m_pInternalBuf, m_iMode, v);
  274. return *this;
  275. }
  276. SpBuffer & SpBuffer::operator &(CBlob& v)
  277. {
  278. DoT(m_pInternalBuf, m_iMode, v);
  279. return *this;
  280. }
  281. // compatible with Silverlight, because silverlight only support UNICODE string and
  282. // does not support GB2312 encoding
  283. SpBuffer & SpBuffer::operator &(CSimpleStringA &v)
  284. {
  285. DoT(m_pInternalBuf, m_iMode, v);
  286. return *this;
  287. }
  288. SpBuffer & SpBuffer::operator &(CSimpleStringW &v)
  289. {
  290. DoT(m_pInternalBuf, m_iMode, v);
  291. return *this;
  292. }
  293. SpBuffer & SpBuffer::operator &(CAutoArray<bool> &v)
  294. {
  295. DoArrayT(m_pInternalBuf, m_iMode, v);
  296. return *this;
  297. }
  298. SpBuffer & SpBuffer::operator &(CAutoArray<ULONGLONG> &v)
  299. {
  300. DoArrayT(m_pInternalBuf, m_iMode, v);
  301. return *this;
  302. }
  303. SpBuffer & SpBuffer::operator &(CAutoArray<LONGLONG> &v)
  304. {
  305. DoArrayT(m_pInternalBuf, m_iMode, v);
  306. return *this;
  307. }
  308. SpBuffer & SpBuffer::operator &(CAutoArray<INT> &v)
  309. {
  310. DoArrayT(m_pInternalBuf, m_iMode, v);
  311. return *this;
  312. }
  313. SpBuffer & SpBuffer::operator &(CAutoArray<SHORT> &v)
  314. {
  315. DoArrayT(m_pInternalBuf, m_iMode, v);
  316. return *this;
  317. }
  318. SpBuffer & SpBuffer::operator &(CAutoArray<CHAR> &v)
  319. {
  320. DoArrayT(m_pInternalBuf, m_iMode, v);
  321. return *this;
  322. }
  323. SpBuffer & SpBuffer::operator &(CAutoArray<DWORD> &v)
  324. {
  325. DoArrayT(m_pInternalBuf, m_iMode, v);
  326. return *this;
  327. }
  328. SpBuffer & SpBuffer::operator &(CAutoArray<WORD> &v)
  329. {
  330. DoArrayT(m_pInternalBuf, m_iMode, v);
  331. return *this;
  332. }
  333. SpBuffer & SpBuffer::operator &(CAutoArray<BYTE> &v)
  334. {
  335. DoArrayT(m_pInternalBuf, m_iMode, v);
  336. return *this;
  337. }
  338. SpBuffer & SpBuffer::operator &(CAutoArray<FLOAT> &v)
  339. {
  340. DoArrayT(m_pInternalBuf, m_iMode, v);
  341. return *this;
  342. }
  343. SpBuffer & SpBuffer::operator &(CAutoArray<DOUBLE> &v)
  344. {
  345. DoArrayT(m_pInternalBuf, m_iMode, v);
  346. return *this;
  347. }
  348. SpBuffer & SpBuffer::operator &(CAutoArray<CSimpleStringA> &v)
  349. {
  350. DoArrayT(m_pInternalBuf, m_iMode, v);
  351. return *this;
  352. }
  353. SpBuffer & SpBuffer::operator &(CAutoArray<CSimpleStringW> &v)
  354. {
  355. DoArrayT(m_pInternalBuf, m_iMode, v);
  356. return *this;
  357. }
  358. SpBuffer & SpBuffer::operator &(CAutoArray<CBlob> &v)
  359. {
  360. DoArrayT(m_pInternalBuf, m_iMode, v);
  361. return *this;
  362. }
  363. SpBuffer & SpBuffer::operator &(const bool&v)
  364. {
  365. WriteT(m_pInternalBuf, v);
  366. return *this;
  367. }
  368. SpBuffer & SpBuffer::operator &(const ULONGLONG&v)
  369. {
  370. WriteT(m_pInternalBuf, v);
  371. return *this;
  372. }
  373. SpBuffer & SpBuffer::operator &(const LONGLONG&v)
  374. {
  375. WriteT(m_pInternalBuf, v);
  376. return *this;
  377. }
  378. SpBuffer & SpBuffer::operator &(const INT&v)
  379. {
  380. WriteT(m_pInternalBuf, v);
  381. return *this;
  382. }
  383. SpBuffer & SpBuffer::operator &(const SHORT&v)
  384. {
  385. WriteT(m_pInternalBuf, v);
  386. return *this;
  387. }
  388. SpBuffer & SpBuffer::operator &(const CHAR&v)
  389. {
  390. WriteT(m_pInternalBuf, v);
  391. return *this;
  392. }
  393. SpBuffer & SpBuffer::operator &(const DWORD&v)
  394. {
  395. WriteT(m_pInternalBuf, v);
  396. return *this;
  397. }
  398. SpBuffer & SpBuffer::operator &(const WORD&v)
  399. {
  400. WriteT(m_pInternalBuf, v);
  401. return *this;
  402. }
  403. SpBuffer & SpBuffer::operator &(const BYTE&v)
  404. {
  405. WriteT(m_pInternalBuf, v);
  406. return *this;
  407. }
  408. SpBuffer & SpBuffer::operator &(const FLOAT&v)
  409. {
  410. WriteT(m_pInternalBuf, v);
  411. return *this;
  412. }
  413. SpBuffer & SpBuffer::operator &(const DOUBLE&v)
  414. {
  415. WriteT(m_pInternalBuf, v);
  416. return *this;
  417. }
  418. SpBuffer & SpBuffer::operator &(const CSimpleStringA &v)
  419. {
  420. WriteT(m_pInternalBuf, v);
  421. return *this;
  422. }
  423. SpBuffer & SpBuffer::operator &(const CSimpleStringW &v)
  424. {
  425. WriteT(m_pInternalBuf, v);
  426. return *this;
  427. }
  428. SpBuffer & SpBuffer::operator &(const CBlob&v)
  429. {
  430. WriteT(m_pInternalBuf, v);
  431. return *this;
  432. }
  433. SpBuffer & SpBuffer::operator &(const CAutoArray<bool> &v)
  434. {
  435. WriteArrayT(m_pInternalBuf, v);
  436. return *this;
  437. }
  438. SpBuffer & SpBuffer::operator &(const CAutoArray<ULONGLONG> &v)
  439. {
  440. WriteArrayT(m_pInternalBuf, v);
  441. return *this;
  442. }
  443. SpBuffer & SpBuffer::operator &(const CAutoArray<LONGLONG> &v)
  444. {
  445. WriteArrayT(m_pInternalBuf, v);
  446. return *this;
  447. }
  448. SpBuffer & SpBuffer::operator &(const CAutoArray<INT> &v)
  449. {
  450. WriteArrayT(m_pInternalBuf, v);
  451. return *this;
  452. }
  453. SpBuffer & SpBuffer::operator &(const CAutoArray<SHORT> &v)
  454. {
  455. WriteArrayT(m_pInternalBuf, v);
  456. return *this;
  457. }
  458. SpBuffer & SpBuffer::operator &(const CAutoArray<CHAR> &v)
  459. {
  460. WriteArrayT(m_pInternalBuf, v);
  461. return *this;
  462. }
  463. SpBuffer & SpBuffer::operator &(const CAutoArray<DWORD> &v)
  464. {
  465. WriteArrayT(m_pInternalBuf, v);
  466. return *this;
  467. }
  468. SpBuffer & SpBuffer::operator &(const CAutoArray<WORD> &v)
  469. {
  470. WriteArrayT(m_pInternalBuf, v);
  471. return *this;
  472. }
  473. SpBuffer & SpBuffer::operator &(const CAutoArray<BYTE> &v)
  474. {
  475. WriteArrayT(m_pInternalBuf, v);
  476. return *this;
  477. }
  478. SpBuffer & SpBuffer::operator &(const CAutoArray<FLOAT> &v)
  479. {
  480. WriteArrayT(m_pInternalBuf, v);
  481. return *this;
  482. }
  483. SpBuffer & SpBuffer::operator &(const CAutoArray<DOUBLE> &v)
  484. {
  485. WriteArrayT(m_pInternalBuf, v);
  486. return *this;
  487. }
  488. SpBuffer & SpBuffer::operator &(const CAutoArray<CSimpleStringA> &v)
  489. {
  490. WriteArrayT(m_pInternalBuf, v);
  491. return *this;
  492. }
  493. SpBuffer & SpBuffer::operator &(const CAutoArray<CSimpleStringW> &v)
  494. {
  495. WriteArrayT(m_pInternalBuf, v);
  496. return *this;
  497. }
  498. SpBuffer & SpBuffer::operator &(const CAutoArray<CBlob> &v)
  499. {
  500. WriteArrayT(m_pInternalBuf, v);
  501. return *this;
  502. }
  503. #ifdef _WIN32
  504. SpBuffer& SpBuffer::operator &(UINT& v)
  505. {
  506. DoT(m_pInternalBuf, m_iMode, v);
  507. return *this;
  508. }
  509. SpBuffer& SpBuffer::operator &(const UINT& v)
  510. {
  511. WriteT(m_pInternalBuf, v);
  512. return *this;
  513. }
  514. SpBuffer& SpBuffer::operator &(CAutoArray<UINT>& v)
  515. {
  516. DoArrayT(m_pInternalBuf, m_iMode, v);
  517. return *this;
  518. }
  519. SpBuffer& SpBuffer::operator &(const CAutoArray<UINT>& v)
  520. {
  521. WriteArrayT(m_pInternalBuf, v);
  522. return *this;
  523. }
  524. SpBuffer& SpBuffer::operator &(LONG& v)
  525. {
  526. DoT(m_pInternalBuf, m_iMode, v);
  527. return *this;
  528. }
  529. SpBuffer& SpBuffer::operator &(CAutoArray<LONG>& v)
  530. {
  531. DoArrayT(m_pInternalBuf, m_iMode, v);
  532. return *this;
  533. }
  534. SpBuffer& SpBuffer::operator &(const LONG& v)
  535. {
  536. WriteT(m_pInternalBuf, v);
  537. return *this;
  538. }
  539. SpBuffer& SpBuffer::operator &(const CAutoArray<LONG>& v)
  540. {
  541. WriteArrayT(m_pInternalBuf, v);
  542. return *this;
  543. }
  544. //SpBuffer& SpBuffer::operator &(ULONG& v)
  545. //{
  546. // DoT(m_pInternalBuf, m_iMode, v);
  547. // return *this;
  548. //}
  549. //SpBuffer& SpBuffer::operator &(CAutoArray<ULONG>& v)
  550. //{
  551. // DoArrayT(m_pInternalBuf, m_iMode, v);
  552. // return *this;
  553. //}
  554. //SpBuffer& SpBuffer::operator &(const ULONG& v)
  555. //{
  556. // WriteT(m_pInternalBuf, v);
  557. // return *this;
  558. //}
  559. //SpBuffer& SpBuffer::operator &(const CAutoArray<ULONG>& v)
  560. //{
  561. // WriteArrayT(m_pInternalBuf, v);
  562. // return *this;
  563. //}
  564. #endif //_WIN32
  565. CAutoBuffer SpBuffer::ToBuffer()
  566. {
  567. CAutoBuffer Buf;
  568. int size = iobuffer_get_length(m_pInternalBuf);
  569. Buf.Init(size);
  570. if (size) {
  571. memcpy(&Buf[0], iobuffer_data(m_pInternalBuf, 0), size);
  572. }
  573. return Buf;
  574. }
  575. CBlob SpBuffer::ToBlob()
  576. {
  577. CBlob blob;
  578. int size = iobuffer_get_length(m_pInternalBuf);
  579. blob.m_bManaged = true;
  580. blob.m_iLength = size;
  581. if (size) {
  582. blob.m_pData = new char[size];
  583. memcpy(blob.m_pData, iobuffer_data(m_pInternalBuf, 0), size);
  584. }
  585. return blob;
  586. }
  587. SPBASE_API ErrorCodeEnum SpExtractClassFunctionName(const char *pszParam, CSimpleStringA &strClassName, CSimpleStringA &strFunctionName)
  588. {
  589. if (!pszParam)
  590. return Error_Null;
  591. const char *p = strstr(pszParam, "::");
  592. if (p) {
  593. if (p == pszParam) {
  594. // "::func"
  595. strClassName = "";
  596. } else {
  597. // "class::func"
  598. strClassName = CSimpleStringA(pszParam, p - pszParam);
  599. }
  600. p += 2;
  601. if (*p == '\0') {
  602. // "class::"
  603. strFunctionName = "";
  604. } else {
  605. // "class::func"
  606. strFunctionName = p;
  607. }
  608. } else {
  609. // "class"
  610. strClassName = pszParam;
  611. strFunctionName = pszParam;
  612. }
  613. return Error_Succeed;
  614. }
  615. #define ENT_ENUM_MAP(name) case EntityState_##name: return "[" #name "]"; break;
  616. SPBASE_API LPCTSTR SpStrEntityState(const EntityStateEnum state)
  617. {
  618. switch (state) {
  619. ENT_ENUM_MAP(NoStart)
  620. ENT_ENUM_MAP(Starting)
  621. ENT_ENUM_MAP(Idle)
  622. ENT_ENUM_MAP(Busy)
  623. ENT_ENUM_MAP(Pause)
  624. ENT_ENUM_MAP(UnLoading)
  625. ENT_ENUM_MAP(Lost)
  626. ENT_ENUM_MAP(Close)
  627. ENT_ENUM_MAP(Killed)
  628. ENT_ENUM_MAP(Passed)
  629. ENT_ENUM_MAP(Failed)
  630. default:
  631. break;
  632. }
  633. return "Unknown";
  634. }
  635. #undef ENT_ENUM_MAP
  636. #define ENT_ENUM_MAP(name) case CloseCause_##name: return #name; break;
  637. SPBASE_API LPCTSTR SpStrCloseCause(const EntityCloseCauseEnum cause)
  638. {
  639. switch (cause) {
  640. ENT_ENUM_MAP(Self)
  641. ENT_ENUM_MAP(Other)
  642. ENT_ENUM_MAP(Lost)
  643. ENT_ENUM_MAP(Dragged)
  644. ENT_ENUM_MAP(ShellQuit)
  645. ENT_ENUM_MAP(Crash)
  646. default:
  647. break;
  648. }
  649. return "Unknown";
  650. }
  651. #undef ENT_ENUM_MAP
  652. #define ENT_ENUM_MAP(name) case RebootTrigger_##name: return #name; break;
  653. SPBASE_API LPCTSTR SpStrRebootTrigger(const RebootTriggerEnum trigger)
  654. {
  655. switch (trigger) {
  656. ENT_ENUM_MAP(Unknown)
  657. ENT_ENUM_MAP(Period)
  658. ENT_ENUM_MAP(FrameUpgrade)
  659. ENT_ENUM_MAP(OSUpgrade)
  660. ENT_ENUM_MAP(RollBack)
  661. ENT_ENUM_MAP(FailLoad)
  662. ENT_ENUM_MAP(Resource)
  663. ENT_ENUM_MAP(RunExcepition)
  664. ENT_ENUM_MAP(RunDead)
  665. ENT_ENUM_MAP(Attacked)
  666. ENT_ENUM_MAP(Powerdown)
  667. ENT_ENUM_MAP(Repaired)
  668. ENT_ENUM_MAP(ManualLocal)
  669. ENT_ENUM_MAP(ManualRemove)
  670. ENT_ENUM_MAP(Unsubscribe)
  671. ENT_ENUM_MAP(DeadForever)
  672. default:
  673. break;
  674. }
  675. return "UnRecorded";
  676. }
  677. #undef ENT_ENUM_MAP
  678. #define ENT_ENUM_MAP(name) case RebootWay_##name: return #name; break;
  679. SPBASE_API LPCTSTR SpStrRebootWay(const RebootWayEnum way)
  680. {
  681. switch (way) {
  682. ENT_ENUM_MAP(Unknown)
  683. ENT_ENUM_MAP(Framework)
  684. ENT_ENUM_MAP(OS)
  685. ENT_ENUM_MAP(Power)
  686. default:
  687. break;
  688. }
  689. return "UnRecorded";
  690. }
  691. #undef ENT_ENUM_MAP
  692. #define ENT_ENUM_MAP(name) case FrameworkState_##name: return #name; break;
  693. SPBASE_API LPCTSTR SpStrFrameworkState(const FrameworkStateEnum state)
  694. {
  695. switch (state) {
  696. ENT_ENUM_MAP(NotInit)
  697. ENT_ENUM_MAP(Booting)
  698. ENT_ENUM_MAP(Running)
  699. ENT_ENUM_MAP(Breakdown)
  700. ENT_ENUM_MAP(Repairing)
  701. ENT_ENUM_MAP(Upgrading)
  702. ENT_ENUM_MAP(Rollbacking)
  703. ENT_ENUM_MAP(Recoving)
  704. default:
  705. break;
  706. }
  707. return "UnRecorded";
  708. }
  709. #undef ENT_ENUM_MAP