SpHelper.cpp 12 KB

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  1. #include "stdafx.h"
  2. #include "SpHelper.h"
  3. #include "iobuffer.h"
  4. #include "memutil.h"
  5. //
  6. // SpBuffer
  7. //
  8. template<class T>
  9. static inline void WriteT(iobuffer_t *iobuf, T &t)
  10. {
  11. iobuffer_write(iobuf, IOBUF_T_BUF, &t, sizeof(t));
  12. }
  13. template<class T>
  14. static inline void WriteT(iobuffer_t *iobuf, const T &t)
  15. {
  16. iobuffer_write(iobuf, IOBUF_T_BUF, &t, sizeof(t));
  17. }
  18. template<class T>
  19. static inline void WriteArrayT(iobuffer_t *iobuf, CAutoArray<T> &t)
  20. {
  21. int nArrayNum = t.GetCount();
  22. iobuffer_write(iobuf, IOBUF_T_I4, &nArrayNum, 0);
  23. for(int i=0; i<nArrayNum; i++)
  24. {
  25. WriteT(iobuf, t[i]);
  26. }
  27. }
  28. template<class T>
  29. static inline void WriteArrayT(iobuffer_t *iobuf, const CAutoArray<T> &t)
  30. {
  31. int nArrayNum = t.GetCount();
  32. iobuffer_write(iobuf, IOBUF_T_I4, &nArrayNum, 0);
  33. for(int i=0; i<nArrayNum; i++)
  34. {
  35. WriteT(iobuf, t[i]);
  36. }
  37. }
  38. template<>
  39. static inline void WriteT(iobuffer_t *iobuf, CSimpleStringA &t)
  40. {
  41. CSimpleStringW wt = CSimpleStringA2W(t); // string is unicode so we can compatible with silverlight
  42. iobuffer_write(iobuf, IOBUF_T_WSTR, wt.GetData(), -1);
  43. }
  44. template<>
  45. static inline void WriteT(iobuffer_t *iobuf, CSimpleStringW &t)
  46. {
  47. iobuffer_write(iobuf, IOBUF_T_WSTR, t.GetData(), -1);
  48. }
  49. template<>
  50. static inline void WriteT(iobuffer_t *iobuf, const CSimpleStringA &t)
  51. {
  52. CSimpleStringW wt = CSimpleStringA2W(t); // string is unicode so we can compatible with silverlight
  53. iobuffer_write(iobuf, IOBUF_T_WSTR, wt.GetData(), -1);
  54. }
  55. template<>
  56. static inline void WriteT(iobuffer_t *iobuf, const CSimpleStringW &t)
  57. {
  58. iobuffer_write(iobuf, IOBUF_T_WSTR, t.GetData(), -1);
  59. }
  60. template<>
  61. static inline void WriteT(iobuffer_t *iobuf, CBlob &t)
  62. {
  63. iobuffer_write(iobuf, IOBUF_T_I4, &t.m_iLength, 0);
  64. iobuffer_write(iobuf, IOBUF_T_BUF, t.m_pData, t.m_iLength);
  65. }
  66. template<>
  67. static inline void WriteT(iobuffer_t *iobuf, const CBlob &t)
  68. {
  69. iobuffer_write(iobuf, IOBUF_T_I4, &t.m_iLength, 0);
  70. iobuffer_write(iobuf, IOBUF_T_BUF, t.m_pData, t.m_iLength);
  71. }
  72. template<class T>
  73. static inline void ReadT(iobuffer_t *iobuf, T &t)
  74. {
  75. int size = sizeof(t);
  76. iobuffer_read(iobuf, IOBUF_T_BUF, &t, &size);
  77. }
  78. template<class T>
  79. static inline void ReadArrayT(iobuffer_t *iobuf, CAutoArray<T> &t)
  80. {
  81. int nArrayNum(0);
  82. iobuffer_read(iobuf, IOBUF_T_I4, &nArrayNum, NULL);
  83. if (nArrayNum >0)
  84. {
  85. t.Init(nArrayNum);
  86. for(int i=0; i<nArrayNum; i++)
  87. {
  88. ReadT(iobuf, t[i]);
  89. }
  90. }
  91. }
  92. template<>
  93. static inline void ReadT(iobuffer_t *iobuf, CSimpleStringA &t)
  94. {
  95. wchar_t *wt = NULL;
  96. iobuffer_format_read(iobuf, "w", &wt); // string is unicode so we can compatible with silverlight
  97. CSimpleStringW wStr = wt;
  98. toolkit_free(wt);
  99. t = CSimpleStringW2A(wStr);
  100. }
  101. template<>
  102. static inline void ReadT(iobuffer_t *iobuf, CSimpleStringW &t)
  103. {
  104. wchar_t *wt = NULL;
  105. iobuffer_format_read(iobuf, "w", &wt); // string is unicode so we can compatible with silverlight
  106. t = wt;
  107. toolkit_free(wt);
  108. }
  109. template<>
  110. static inline void ReadT(iobuffer_t *iobuf, CBlob &t)
  111. {
  112. t.Clear();
  113. iobuffer_read(iobuf, IOBUF_T_I4, &t.m_iLength, NULL);
  114. if (t.m_iLength) {
  115. void *p = new char[t.m_iLength];
  116. iobuffer_read(iobuf, IOBUF_T_BUF, p, &t.m_iLength);
  117. t.m_pData = p;
  118. t.m_bManaged = true;
  119. }
  120. }
  121. template<class T>
  122. static inline void DoT(iobuffer_t *iobuf, int mode, T &t)
  123. {
  124. if (mode == SpBuffer::OP_READ) {
  125. ReadT(iobuf, t);
  126. } else {
  127. WriteT(iobuf, t);
  128. }
  129. }
  130. template<class T>
  131. static inline void DoArrayT(iobuffer_t *iobuf, int mode, T &t)
  132. {
  133. if (mode == SpBuffer::OP_READ) {
  134. ReadArrayT(iobuf, t);
  135. } else {
  136. WriteArrayT(iobuf, t);
  137. }
  138. }
  139. SpBuffer::SpBuffer() : m_pInternalBuf(NULL)
  140. {
  141. }
  142. SpBuffer::~SpBuffer()
  143. {
  144. Close();
  145. }
  146. bool SpBuffer::OpenRead(const char *buf, int size)
  147. {
  148. _ASSERT(!m_pInternalBuf);
  149. m_pInternalBuf = iobuffer_create(0, size);
  150. memcpy(iobuffer_data(m_pInternalBuf, 0), buf, size);
  151. iobuffer_push_count(m_pInternalBuf, size);
  152. m_iMode = OP_READ;
  153. return true;
  154. }
  155. bool SpBuffer::OpenRead(iobuffer_t **iobuf)
  156. {
  157. _ASSERT(!m_pInternalBuf);
  158. _ASSERT(iobuf && *iobuf);
  159. m_pInternalBuf = *iobuf;
  160. *iobuf = NULL;
  161. m_iMode = OP_READ;
  162. return true;
  163. }
  164. bool SpBuffer::OpenWrite(int cap)
  165. {
  166. _ASSERT(!m_pInternalBuf);
  167. m_pInternalBuf = iobuffer_create(0, cap);
  168. m_iMode = OP_WRITE;
  169. return true;
  170. }
  171. void SpBuffer::Close()
  172. {
  173. if (m_pInternalBuf) {
  174. iobuffer_destroy(m_pInternalBuf);
  175. m_pInternalBuf = NULL;
  176. }
  177. }
  178. void SpBuffer::SetCapacity(int cap)
  179. {
  180. iobuffer_set_capacity(m_pInternalBuf, cap);
  181. }
  182. void SpBuffer::SetLength(int len)
  183. {
  184. iobuffer_set_length(m_pInternalBuf, len);
  185. }
  186. int SpBuffer::GetCapacity()
  187. {
  188. return iobuffer_get_capacity(m_pInternalBuf);
  189. }
  190. int SpBuffer::GetLength()
  191. {
  192. return iobuffer_get_length(m_pInternalBuf);
  193. }
  194. SpBuffer & SpBuffer::operator &(bool& v)
  195. {
  196. DoT(m_pInternalBuf, m_iMode, v);
  197. return *this;
  198. }
  199. SpBuffer & SpBuffer::operator &(ULONGLONG &v)
  200. {
  201. DoT(m_pInternalBuf, m_iMode, v);
  202. return *this;
  203. }
  204. SpBuffer & SpBuffer::operator &(LONGLONG &v)
  205. {
  206. DoT(m_pInternalBuf, m_iMode, v);
  207. return *this;
  208. }
  209. SpBuffer & SpBuffer::operator &(LONG &v)
  210. {
  211. DoT(m_pInternalBuf, m_iMode, v);
  212. return *this;
  213. }
  214. SpBuffer & SpBuffer::operator &(INT &v)
  215. {
  216. DoT(m_pInternalBuf, m_iMode, v);
  217. return *this;
  218. }
  219. SpBuffer & SpBuffer::operator &(UINT& v)
  220. {
  221. DoT(m_pInternalBuf, m_iMode, v);
  222. return *this;
  223. }
  224. SpBuffer & SpBuffer::operator &(SHORT &v)
  225. {
  226. DoT(m_pInternalBuf, m_iMode, v);
  227. return *this;
  228. }
  229. SpBuffer & SpBuffer::operator &(CHAR &v)
  230. {
  231. DoT(m_pInternalBuf, m_iMode, v);
  232. return *this;
  233. }
  234. SpBuffer & SpBuffer::operator &(DWORD &v)
  235. {
  236. DoT(m_pInternalBuf, m_iMode, v);
  237. return *this;
  238. }
  239. SpBuffer & SpBuffer::operator &(WORD &v)
  240. {
  241. DoT(m_pInternalBuf, m_iMode, v);
  242. return *this;
  243. }
  244. SpBuffer & SpBuffer::operator &(BYTE &v)
  245. {
  246. DoT(m_pInternalBuf, m_iMode, v);
  247. return *this;
  248. }
  249. SpBuffer & SpBuffer::operator &(FLOAT &v)
  250. {
  251. DoT(m_pInternalBuf, m_iMode, v);
  252. return *this;
  253. }
  254. SpBuffer & SpBuffer::operator &(DOUBLE &v)
  255. {
  256. DoT(m_pInternalBuf, m_iMode, v);
  257. return *this;
  258. }
  259. SpBuffer & SpBuffer::operator &(CBlob& v)
  260. {
  261. DoT(m_pInternalBuf, m_iMode, v);
  262. return *this;
  263. }
  264. // compatible with Silverlight, because silverlight only support UNICODE string and
  265. // does not support GB2312 encoding
  266. SpBuffer & SpBuffer::operator &(CSimpleStringA &v)
  267. {
  268. DoT(m_pInternalBuf, m_iMode, v);
  269. return *this;
  270. }
  271. SpBuffer & SpBuffer::operator &(CSimpleStringW &v)
  272. {
  273. DoT(m_pInternalBuf, m_iMode, v);
  274. return *this;
  275. }
  276. SpBuffer & SpBuffer::operator &(CAutoArray<bool> &v)
  277. {
  278. DoArrayT(m_pInternalBuf, m_iMode, v);
  279. return *this;
  280. }
  281. SpBuffer & SpBuffer::operator &(CAutoArray<ULONGLONG> &v)
  282. {
  283. DoArrayT(m_pInternalBuf, m_iMode, v);
  284. return *this;
  285. }
  286. SpBuffer & SpBuffer::operator &(CAutoArray<LONGLONG> &v)
  287. {
  288. DoArrayT(m_pInternalBuf, m_iMode, v);
  289. return *this;
  290. }
  291. SpBuffer & SpBuffer::operator &(CAutoArray<LONG> &v)
  292. {
  293. DoArrayT(m_pInternalBuf, m_iMode, v);
  294. return *this;
  295. }
  296. SpBuffer & SpBuffer::operator &(CAutoArray<INT> &v)
  297. {
  298. DoArrayT(m_pInternalBuf, m_iMode, v);
  299. return *this;
  300. }
  301. SpBuffer & SpBuffer::operator &(CAutoArray<UINT> &v)
  302. {
  303. DoArrayT(m_pInternalBuf, m_iMode, v);
  304. return *this;
  305. }
  306. SpBuffer & SpBuffer::operator &(CAutoArray<SHORT> &v)
  307. {
  308. DoArrayT(m_pInternalBuf, m_iMode, v);
  309. return *this;
  310. }
  311. SpBuffer & SpBuffer::operator &(CAutoArray<CHAR> &v)
  312. {
  313. DoArrayT(m_pInternalBuf, m_iMode, v);
  314. return *this;
  315. }
  316. SpBuffer & SpBuffer::operator &(CAutoArray<DWORD> &v)
  317. {
  318. DoArrayT(m_pInternalBuf, m_iMode, v);
  319. return *this;
  320. }
  321. SpBuffer & SpBuffer::operator &(CAutoArray<WORD> &v)
  322. {
  323. DoArrayT(m_pInternalBuf, m_iMode, v);
  324. return *this;
  325. }
  326. SpBuffer & SpBuffer::operator &(CAutoArray<BYTE> &v)
  327. {
  328. DoArrayT(m_pInternalBuf, m_iMode, v);
  329. return *this;
  330. }
  331. SpBuffer & SpBuffer::operator &(CAutoArray<FLOAT> &v)
  332. {
  333. DoArrayT(m_pInternalBuf, m_iMode, v);
  334. return *this;
  335. }
  336. SpBuffer & SpBuffer::operator &(CAutoArray<DOUBLE> &v)
  337. {
  338. DoArrayT(m_pInternalBuf, m_iMode, v);
  339. return *this;
  340. }
  341. SpBuffer & SpBuffer::operator &(CAutoArray<CSimpleStringA> &v)
  342. {
  343. DoArrayT(m_pInternalBuf, m_iMode, v);
  344. return *this;
  345. }
  346. SpBuffer & SpBuffer::operator &(CAutoArray<CSimpleStringW> &v)
  347. {
  348. DoArrayT(m_pInternalBuf, m_iMode, v);
  349. return *this;
  350. }
  351. SpBuffer & SpBuffer::operator &(CAutoArray<CBlob> &v)
  352. {
  353. DoArrayT(m_pInternalBuf, m_iMode, v);
  354. return *this;
  355. }
  356. SpBuffer & SpBuffer::operator &(const bool&v)
  357. {
  358. WriteT(m_pInternalBuf, v);
  359. return *this;
  360. }
  361. SpBuffer & SpBuffer::operator &(const ULONGLONG&v)
  362. {
  363. WriteT(m_pInternalBuf, v);
  364. return *this;
  365. }
  366. SpBuffer & SpBuffer::operator &(const LONGLONG&v)
  367. {
  368. WriteT(m_pInternalBuf, v);
  369. return *this;
  370. }
  371. SpBuffer & SpBuffer::operator &(const LONG&v)
  372. {
  373. WriteT(m_pInternalBuf, v);
  374. return *this;
  375. }
  376. SpBuffer & SpBuffer::operator &(const INT&v)
  377. {
  378. WriteT(m_pInternalBuf, v);
  379. return *this;
  380. }
  381. SpBuffer & SpBuffer::operator &(const UINT&v)
  382. {
  383. WriteT(m_pInternalBuf, v);
  384. return *this;
  385. }
  386. SpBuffer & SpBuffer::operator &(const SHORT&v)
  387. {
  388. WriteT(m_pInternalBuf, v);
  389. return *this;
  390. }
  391. SpBuffer & SpBuffer::operator &(const CHAR&v)
  392. {
  393. WriteT(m_pInternalBuf, v);
  394. return *this;
  395. }
  396. SpBuffer & SpBuffer::operator &(const DWORD&v)
  397. {
  398. WriteT(m_pInternalBuf, v);
  399. return *this;
  400. }
  401. SpBuffer & SpBuffer::operator &(const WORD&v)
  402. {
  403. WriteT(m_pInternalBuf, v);
  404. return *this;
  405. }
  406. SpBuffer & SpBuffer::operator &(const BYTE&v)
  407. {
  408. WriteT(m_pInternalBuf, v);
  409. return *this;
  410. }
  411. SpBuffer & SpBuffer::operator &(const FLOAT&v)
  412. {
  413. WriteT(m_pInternalBuf, v);
  414. return *this;
  415. }
  416. SpBuffer & SpBuffer::operator &(const DOUBLE&v)
  417. {
  418. WriteT(m_pInternalBuf, v);
  419. return *this;
  420. }
  421. SpBuffer & SpBuffer::operator &(const CSimpleStringA &v)
  422. {
  423. WriteT(m_pInternalBuf, v);
  424. return *this;
  425. }
  426. SpBuffer & SpBuffer::operator &(const CSimpleStringW &v)
  427. {
  428. WriteT(m_pInternalBuf, v);
  429. return *this;
  430. }
  431. SpBuffer & SpBuffer::operator &(const CBlob&v)
  432. {
  433. WriteT(m_pInternalBuf, v);
  434. return *this;
  435. }
  436. SpBuffer & SpBuffer::operator &(const CAutoArray<bool> &v)
  437. {
  438. WriteArrayT(m_pInternalBuf, v);
  439. return *this;
  440. }
  441. SpBuffer & SpBuffer::operator &(const CAutoArray<ULONGLONG> &v)
  442. {
  443. WriteArrayT(m_pInternalBuf, v);
  444. return *this;
  445. }
  446. SpBuffer & SpBuffer::operator &(const CAutoArray<LONGLONG> &v)
  447. {
  448. WriteArrayT(m_pInternalBuf, v);
  449. return *this;
  450. }
  451. SpBuffer & SpBuffer::operator &(const CAutoArray<LONG> &v)
  452. {
  453. WriteArrayT(m_pInternalBuf, v);
  454. return *this;
  455. }
  456. SpBuffer & SpBuffer::operator &(const CAutoArray<INT> &v)
  457. {
  458. WriteArrayT(m_pInternalBuf, v);
  459. return *this;
  460. }
  461. SpBuffer & SpBuffer::operator &(const CAutoArray<UINT> &v)
  462. {
  463. WriteArrayT(m_pInternalBuf, v);
  464. return *this;
  465. }
  466. SpBuffer & SpBuffer::operator &(const CAutoArray<SHORT> &v)
  467. {
  468. WriteArrayT(m_pInternalBuf, v);
  469. return *this;
  470. }
  471. SpBuffer & SpBuffer::operator &(const CAutoArray<CHAR> &v)
  472. {
  473. WriteArrayT(m_pInternalBuf, v);
  474. return *this;
  475. }
  476. SpBuffer & SpBuffer::operator &(const CAutoArray<DWORD> &v)
  477. {
  478. WriteArrayT(m_pInternalBuf, v);
  479. return *this;
  480. }
  481. SpBuffer & SpBuffer::operator &(const CAutoArray<WORD> &v)
  482. {
  483. WriteArrayT(m_pInternalBuf, v);
  484. return *this;
  485. }
  486. SpBuffer & SpBuffer::operator &(const CAutoArray<BYTE> &v)
  487. {
  488. WriteArrayT(m_pInternalBuf, v);
  489. return *this;
  490. }
  491. SpBuffer & SpBuffer::operator &(const CAutoArray<FLOAT> &v)
  492. {
  493. WriteArrayT(m_pInternalBuf, v);
  494. return *this;
  495. }
  496. SpBuffer & SpBuffer::operator &(const CAutoArray<DOUBLE> &v)
  497. {
  498. WriteArrayT(m_pInternalBuf, v);
  499. return *this;
  500. }
  501. SpBuffer & SpBuffer::operator &(const CAutoArray<CSimpleStringA> &v)
  502. {
  503. WriteArrayT(m_pInternalBuf, v);
  504. return *this;
  505. }
  506. SpBuffer & SpBuffer::operator &(const CAutoArray<CSimpleStringW> &v)
  507. {
  508. WriteArrayT(m_pInternalBuf, v);
  509. return *this;
  510. }
  511. SpBuffer & SpBuffer::operator &(const CAutoArray<CBlob> &v)
  512. {
  513. WriteArrayT(m_pInternalBuf, v);
  514. return *this;
  515. }
  516. CAutoBuffer SpBuffer::ToBuffer()
  517. {
  518. CAutoBuffer Buf;
  519. int size = iobuffer_get_length(m_pInternalBuf);
  520. Buf.Init(size);
  521. if (size) {
  522. memcpy(&Buf[0], iobuffer_data(m_pInternalBuf, 0), size);
  523. }
  524. return Buf;
  525. }
  526. CBlob SpBuffer::ToBlob()
  527. {
  528. CBlob blob;
  529. int size = iobuffer_get_length(m_pInternalBuf);
  530. blob.m_bManaged = true;
  531. blob.m_iLength = size;
  532. if (size) {
  533. blob.m_pData = new char[size];
  534. memcpy(blob.m_pData, iobuffer_data(m_pInternalBuf, 0), size);
  535. }
  536. return blob;
  537. }
  538. SPBASE_API ErrorCodeEnum SpExtractClassFunctionName(const char *pszParam, CSimpleStringA &strClassName, CSimpleStringA &strFunctionName)
  539. {
  540. if (!pszParam)
  541. return Error_Null;
  542. const char *p = strstr(pszParam, "::");
  543. if (p) {
  544. if (p == pszParam) {
  545. // "::func"
  546. strClassName = "";
  547. } else {
  548. // "class::func"
  549. strClassName = CSimpleStringA(pszParam, p - pszParam);
  550. }
  551. p += 2;
  552. if (*p == '\0') {
  553. // "class::"
  554. strFunctionName = "";
  555. } else {
  556. // "class::func"
  557. strFunctionName = p;
  558. }
  559. } else {
  560. // "class"
  561. strClassName = pszParam;
  562. strFunctionName = pszParam;
  563. }
  564. return Error_Succeed;
  565. }