MaintainWatcher_msg_g.h 1.9 KB

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  1. #ifndef __MAINTAINWATCHER_MSG_G_H
  2. #define __MAINTAINWATCHER_MSG_G_H
  3. #pragma once
  4. // This code is generated by spgen tool!
  5. #include "SpHelper.h"
  6. namespace MaintainWatcher {
  7. #define eMsg_UkeyVerify 0
  8. #define eMsg_UkeyPullOut 1
  9. #define eMsg_UkeyVerifyEx 2
  10. #define eMsg_UkeyNormalMaintain 3
  11. #define eMsg_UkeyInsert 4
  12. #define eMsg_InputPwd 5
  13. #define eMsg_Recommender 6
  14. #define eMsg_TheUkeyInsert 7
  15. #define eMsg_TheUkeyPullOut 8
  16. #define eMsgSig_UkeyVerify 1724529971
  17. #define eMsgSig_UkeyPullOut -813795400
  18. #define eMsgSig_UkeyVerifyEx -16378889
  19. #define eMsgSig_UkeyNormalMaintain -1043376910
  20. #define eMsgSig_UkeyInsert -568862035
  21. #define eMsgSig_InputPwd -954968110
  22. #define eMsgSig_Recommender 1982749368
  23. #define eMsgSig_TheUkeyInsert 1767270155
  24. #define eMsgSig_TheUkeyPullOut -458384894
  25. struct UkeyVerify
  26. {
  27. CSimpleStringA AgentId;
  28. void Serialize(SpBuffer &Buf)
  29. {
  30. auto & buf = Buf & AgentId;
  31. }
  32. };
  33. ///////////////////////////
  34. struct UkeyPullOut
  35. {
  36. void Serialize(SpBuffer &Buf)
  37. {
  38. }
  39. };
  40. ///////////////////////////
  41. struct UkeyVerifyEx
  42. {
  43. CSimpleStringA UserInfo;
  44. void Serialize(SpBuffer &Buf)
  45. {
  46. auto & buf = Buf & UserInfo;
  47. }
  48. };
  49. ///////////////////////////
  50. struct UkeyNormalMaintain
  51. {
  52. CSimpleStringA UserInfo;
  53. void Serialize(SpBuffer &Buf)
  54. {
  55. auto & buf = Buf & UserInfo;
  56. }
  57. };
  58. ///////////////////////////
  59. struct UkeyInsert
  60. {
  61. CSimpleStringA UkeyID;
  62. void Serialize(SpBuffer &Buf)
  63. {
  64. auto & buf = Buf & UkeyID;
  65. }
  66. };
  67. ///////////////////////////
  68. struct InputPwd
  69. {
  70. void Serialize(SpBuffer &Buf)
  71. {
  72. }
  73. };
  74. ///////////////////////////
  75. struct Recommender
  76. {
  77. CSimpleStringA OfficeID;
  78. void Serialize(SpBuffer &Buf)
  79. {
  80. auto & buf = Buf & OfficeID;
  81. }
  82. };
  83. ///////////////////////////
  84. struct TheUkeyInsert
  85. {
  86. void Serialize(SpBuffer &Buf)
  87. {
  88. }
  89. };
  90. ///////////////////////////
  91. struct TheUkeyPullOut
  92. {
  93. void Serialize(SpBuffer &Buf)
  94. {
  95. }
  96. };
  97. ///////////////////////////
  98. } // namespace MaintainWatcher
  99. #endif // __MAINTAINWATCHER_MSG_G_H