libaudioframework.vcxproj 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. </ItemGroup>
  13. <PropertyGroup Label="Globals">
  14. <ProjectGuid>{27A0E22D-A039-46C8-A3E4-B0F290D8FE5E}</ProjectGuid>
  15. <RootNamespace>libaudioframework</RootNamespace>
  16. <Keyword>Win32Proj</Keyword>
  17. </PropertyGroup>
  18. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  19. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  20. <ConfigurationType>StaticLibrary</ConfigurationType>
  21. <CharacterSet>MultiByte</CharacterSet>
  22. <PlatformToolset>Windows7.1SDK</PlatformToolset>
  23. <WholeProgramOptimization>true</WholeProgramOptimization>
  24. </PropertyGroup>
  25. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  26. <ConfigurationType>StaticLibrary</ConfigurationType>
  27. <CharacterSet>MultiByte</CharacterSet>
  28. <PlatformToolset>Windows7.1SDK</PlatformToolset>
  29. </PropertyGroup>
  30. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  31. <ImportGroup Label="ExtensionSettings">
  32. </ImportGroup>
  33. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  34. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  35. </ImportGroup>
  36. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  37. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  38. </ImportGroup>
  39. <PropertyGroup Label="UserMacros" />
  40. <Import Project="..\libmake.setting" />
  41. <PropertyGroup>
  42. <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
  43. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  44. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  45. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  46. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  47. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  48. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  49. </PropertyGroup>
  50. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  51. <ClCompile>
  52. <Optimization>Disabled</Optimization>
  53. <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  54. <MinimalRebuild>true</MinimalRebuild>
  55. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  56. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  57. <PrecompiledHeader>Use</PrecompiledHeader>
  58. <PrecompiledHeaderFile>precompile.h</PrecompiledHeaderFile>
  59. <WarningLevel>Level3</WarningLevel>
  60. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  61. <AdditionalIncludeDirectories>$(ThirdPartyHeadRoot)\apr\include;$(ThirdPartyHeadRoot)\spandsp-0.0.6\src;$(ThirdPartyHeadRoot)\speex-1.2rc1\include;$(ThirdPartyHeadRoot)\liba8k;$(ThirdPartyHeadRoot)\portaudio\src\common;$(ThirdPartyHeadRoot)\portaudio\include;$(ThirdPartyHeadRoot)\tiff-3.8.2\libtiff;$(FrameworkHeadRoot)\libtoolkit</AdditionalIncludeDirectories>
  62. </ClCompile>
  63. <Lib />
  64. </ItemDefinitionGroup>
  65. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  66. <ClCompile>
  67. <Optimization>MaxSpeed</Optimization>
  68. <IntrinsicFunctions>true</IntrinsicFunctions>
  69. <AdditionalIncludeDirectories>$(ThirdPartyHeadRoot)\apr\include;$(ThirdPartyHeadRoot)\spandsp-0.0.6\src;$(ThirdPartyHeadRoot)\speex-1.2rc1\include;$(ThirdPartyHeadRoot)\liba8k;$(ThirdPartyHeadRoot)\portaudio\src\common;$(ThirdPartyHeadRoot)\portaudio\include;$(ThirdPartyHeadRoot)\tiff-3.8.2\libtiff;$(FrameworkHeadRoot)\libtoolkit</AdditionalIncludeDirectories>
  70. <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;BROADVOICE_STATIC_LIB;APR_DECLARE_STATIC;APU_DECLARE_STATIC;API_DECLARE_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  71. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  72. <FunctionLevelLinking>true</FunctionLevelLinking>
  73. <PrecompiledHeader>Use</PrecompiledHeader>
  74. <PrecompiledHeaderFile>precompile.h</PrecompiledHeaderFile>
  75. <WarningLevel>Level3</WarningLevel>
  76. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  77. </ClCompile>
  78. </ItemDefinitionGroup>
  79. <ItemGroup>
  80. <ClCompile Include="audioaec.c" />
  81. <ClCompile Include="audiobridge.c" />
  82. <ClCompile Include="audiocache.c" />
  83. <ClCompile Include="audiocodec.c" />
  84. <ClCompile Include="audiocommon.c" />
  85. <ClCompile Include="audioconf.c" />
  86. <ClCompile Include="audiocontext.c" />
  87. <ClCompile Include="audiocustom.c" />
  88. <ClCompile Include="audiodbmeter.c" />
  89. <ClCompile Include="audiodriver.c" />
  90. <ClCompile Include="audiodrivergroup.c" />
  91. <ClCompile Include="audiodsp.c" />
  92. <ClCompile Include="audiodtmf.c" />
  93. <ClCompile Include="audiodtmfbridge.c" />
  94. <ClCompile Include="audioengine.c" />
  95. <ClCompile Include="audiofax.c" />
  96. <ClCompile Include="audiofile.c" />
  97. <ClCompile Include="audiolog.c" />
  98. <ClCompile Include="audiomicspk.c" />
  99. <ClCompile Include="audiomicspk2.c" />
  100. <ClCompile Include="audiomicspk3.c" />
  101. <ClCompile Include="audiomixer.c" />
  102. <ClCompile Include="audiorecply.c">
  103. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  104. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
  105. </ClCompile>
  106. <ClCompile Include="audioresample.c" />
  107. <ClCompile Include="audioresize.c" />
  108. <ClCompile Include="audiortp.c" />
  109. <ClCompile Include="audiosilencedet.c" />
  110. <ClCompile Include="audiostream.c" />
  111. <ClCompile Include="audiotone.c" />
  112. <ClCompile Include="audiovoxfile.c" />
  113. <ClCompile Include="audiowavfile.c" />
  114. <ClCompile Include="codec\g729acodec.c" />
  115. <ClCompile Include="precompile.c">
  116. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
  117. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
  118. </ClCompile>
  119. <ClCompile Include="codec\adpcmcodec.c" />
  120. <ClCompile Include="codec\bvcodec.c">
  121. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  122. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
  123. </ClCompile>
  124. <ClCompile Include="codec\codecmgr.c" />
  125. <ClCompile Include="codec\g711codec.c" />
  126. <ClCompile Include="codec\gsmcodec.c" />
  127. <ClCompile Include="other\delaybuf.c">
  128. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  129. </PrecompiledHeader>
  130. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  131. </PrecompiledHeader>
  132. </ClCompile>
  133. <ClCompile Include="other\jbuf.c">
  134. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  135. </PrecompiledHeader>
  136. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  137. </PrecompiledHeader>
  138. </ClCompile>
  139. <ClCompile Include="other\plc.c">
  140. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  141. </PrecompiledHeader>
  142. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  143. </PrecompiledHeader>
  144. </ClCompile>
  145. <ClCompile Include="other\silencedet.c">
  146. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  147. </PrecompiledHeader>
  148. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  149. </PrecompiledHeader>
  150. </ClCompile>
  151. <ClCompile Include="other\wsola.c">
  152. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  153. </PrecompiledHeader>
  154. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  155. </PrecompiledHeader>
  156. </ClCompile>
  157. </ItemGroup>
  158. <ItemGroup>
  159. <ClInclude Include="audioaec.h" />
  160. <ClInclude Include="audiobridge.h" />
  161. <ClInclude Include="audiocache.h" />
  162. <ClInclude Include="audiocodec.h" />
  163. <ClInclude Include="audiocommon.h" />
  164. <ClInclude Include="audioconf.h" />
  165. <ClInclude Include="audiocontext.h" />
  166. <ClInclude Include="audiocustom.h" />
  167. <ClInclude Include="audiodbmeter.h" />
  168. <ClInclude Include="audiodriver.h" />
  169. <ClInclude Include="audiodrivergroup.h" />
  170. <ClInclude Include="audiodsp.h" />
  171. <ClInclude Include="audiodtmf.h" />
  172. <ClInclude Include="audiodtmfbridge.h" />
  173. <ClInclude Include="audioengine.h" />
  174. <ClInclude Include="audiofax.h" />
  175. <ClInclude Include="audiofile.h" />
  176. <ClInclude Include="audioframe.h" />
  177. <ClInclude Include="audioframework.h" />
  178. <ClInclude Include="audiolog.h" />
  179. <ClInclude Include="audiomicspk.h" />
  180. <ClInclude Include="audiomicspk2.h" />
  181. <ClInclude Include="audiomicspk3.h" />
  182. <ClInclude Include="audiomixer.h" />
  183. <ClInclude Include="audiorecply.h" />
  184. <ClInclude Include="audioresample.h" />
  185. <ClInclude Include="audioresize.h" />
  186. <ClInclude Include="audiortp.h" />
  187. <ClInclude Include="audiosilencedet.h" />
  188. <ClInclude Include="audiostream.h" />
  189. <ClInclude Include="audiotone.h" />
  190. <ClInclude Include="audiovoxfile.h" />
  191. <ClInclude Include="audiowavfile.h" />
  192. <ClInclude Include="codec\g729acodec.h" />
  193. <ClInclude Include="precompile.h" />
  194. <ClInclude Include="codec\adpcmcodec.h" />
  195. <ClInclude Include="codec\bvcodec.h" />
  196. <ClInclude Include="codec\codecmgr.h" />
  197. <ClInclude Include="codec\g711codec.h" />
  198. <ClInclude Include="codec\gsmcodec.h" />
  199. <ClInclude Include="other\circbuf.h" />
  200. <ClInclude Include="other\delaybuf.h" />
  201. <ClInclude Include="other\jbuf.h" />
  202. <ClInclude Include="other\plc.h" />
  203. <ClInclude Include="other\silencedet.h" />
  204. <ClInclude Include="other\wsola.h" />
  205. </ItemGroup>
  206. <ItemGroup>
  207. <ResourceCompile Include="..\..\Version.rc" />
  208. </ItemGroup>
  209. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  210. <ImportGroup Label="ExtensionTargets">
  211. </ImportGroup>
  212. </Project>