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- #ifndef __PLAYER_H__
- #define __PLAYER_H__
- #include <stdio.h>
- #include <stdint.h>
- #include <stdbool.h>
- #ifdef __cplusplus
- extern "C"
- {
- #endif // __cplusplus
- #include <libavcodec/avcodec.h>
- #include <libavformat/avformat.h>
- #include <libswscale/swscale.h>
- #include <libswresample/swresample.h>
- #include <libavutil/frame.h>
- #include <libavutil/time.h>
- #include <libavutil/imgutils.h>
- #if defined(_WIN32)
- #include <SDL.h>
- #include <SDL_video.h>
- #include <SDL_render.h>
- #include <SDL_rect.h>
- #include <SDL_mutex.h>
- #else
- #include <SDL2/SDL.h>
- #include <SDL2/SDL_video.h>
- #include <SDL2/SDL_render.h>
- #include <SDL2/SDL_rect.h>
- #include <SDL2/SDL_mutex.h>
- #endif
- #ifdef __cplusplus
- }
- #endif // __cplusplus
- /* no AV sync correction is done if below the minimum AV sync threshold */
- #define AV_SYNC_THRESHOLD_MIN 0.04
- /* AV sync correction is done if above the maximum AV sync threshold */
- #define AV_SYNC_THRESHOLD_MAX 0.1
- /* If a frame duration is longer than this, it will not be duplicated to compensate AV sync */
- #define AV_SYNC_FRAMEDUP_THRESHOLD 0.1
- /* no AV correction is done if too big error */
- #define AV_NOSYNC_THRESHOLD 10.0
- /* polls for possible required screen refresh at least this often, should be less than 1/fps */
- #define REFRESH_RATE 0.01
- #define SDL_AUDIO_BUFFER_SIZE 1024
- #define MAX_AUDIO_FRAME_SIZE 192000
- #define MAX_QUEUE_SIZE (15 * 1024 * 1024)
- #define MIN_FRAMES 25
- /* Minimum SDL audio buffer size, in samples. */
- #define SDL_AUDIO_MIN_BUFFER_SIZE 512
- /* Calculate actual buffer size keeping in mind not cause too frequent audio callbacks */
- #define SDL_AUDIO_MAX_CALLBACKS_PER_SEC 30
- #define VIDEO_PICTURE_QUEUE_SIZE 3
- #define SUBPICTURE_QUEUE_SIZE 16
- #define SAMPLE_QUEUE_SIZE 9
- #define FRAME_QUEUE_SIZE FFMAX(SAMPLE_QUEUE_SIZE, FFMAX(VIDEO_PICTURE_QUEUE_SIZE, SUBPICTURE_QUEUE_SIZE))
- #define FF_QUIT_EVENT (SDL_USEREVENT + 2)
- typedef struct {
- double pts; // 当前帧(待播放)显示时间戳,播放后,当前帧变成上一帧
- double pts_drift; // 当前帧显示时间戳与当前系统时钟时间的差值
- double last_updated; // 当前时钟(如视频时钟)最后一次更新时间,也可称当前时钟时间
- double speed; // 时钟速度控制,用于控制播放速度
- int serial; // 播放序列,所谓播放序列就是一段连续的播放动作,一个seek操作会启动一段新的播放序列
- int paused; // 暂停标志
- int *queue_serial; // 指向packet_serial
- } play_clock_t;
- typedef struct {
- int freq;
- int channels;
- int64_t channel_layout;
- enum AVSampleFormat fmt;
- int frame_size;
- int bytes_per_sec;
- } audio_param_t;
- typedef struct {
- SDL_Window *window;
- SDL_Renderer *renderer;
- SDL_Texture *texture;
- SDL_Rect rect;
- } sdl_video_t;
- typedef struct packet_queue_t {
- AVPacketList *first_pkt, *last_pkt;
- int nb_packets; // 队列中packet的数量
- int size; // 队列所占内存空间大小
- int64_t duration; // 队列中所有packet总的播放时长
- int abort_request;
- int serial; // 播放序列,所谓播放序列就是一段连续的播放动作,一个seek操作会启动一段新的播放序列
- SDL_mutex *mutex;
- SDL_cond *cond;
- } packet_queue_t;
- /* Common struct for handling all types of decoded data and allocated render buffers. */
- typedef struct {
- AVFrame *frame;
- int serial;
- double pts; /* presentation timestamp for the frame */
- double duration; /* estimated duration of the frame */
- int64_t pos; // frame对应的packet在输入文件中的地址偏移
- int width;
- int height;
- int format;
- AVRational sar;
- int uploaded;
- int flip_v;
- } frame_t;
- typedef struct {
- frame_t queue[FRAME_QUEUE_SIZE];
- int rindex; // 读索引。待播放时读取此帧进行播放,播放后此帧成为上一帧
- int windex; // 写索引
- int size; // 总帧数
- int max_size; // 队列可存储最大帧数
- int keep_last;
- int rindex_shown; // 当前是否有帧在显示
- SDL_mutex *mutex;
- SDL_cond *cond;
- packet_queue_t *pktq; // 指向对应的packet_queue
- } frame_queue_t;
- typedef void (*play_logfun)(const char* fmt, ...);
- typedef struct play_media_callback_s {
- void (*cb_play_media_finished)(void* user_data);
- void* user_data;
- }play_media_callback_t;
- typedef enum eMediaType_s {
- eAudio_Type,
- eVideo_Type,
- eImage_Type
- }eMediaType_t;
- typedef struct {
- char *filename;
- AVFormatContext *p_fmt_ctx;
- AVStream *p_audio_stream;
- AVStream *p_video_stream;
- AVCodecContext *p_acodec_ctx;
- AVCodecContext *p_vcodec_ctx;
- int audio_idx;
- int video_idx;
- sdl_video_t sdl_video;
- play_clock_t audio_clk; // 音频时钟
- play_clock_t video_clk; // 视频时钟
- double frame_timer;
- packet_queue_t audio_pkt_queue;
- packet_queue_t video_pkt_queue;
- frame_queue_t audio_frm_queue;
- frame_queue_t video_frm_queue;
- struct SwsContext *img_convert_ctx;
- struct SwrContext *audio_swr_ctx;
- AVFrame *p_frm_yuv;
- audio_param_t audio_param_src;
- audio_param_t audio_param_tgt;
- int audio_hw_buf_size; // SDL音频缓冲区大小(单位字节)
- uint8_t *p_audio_frm; // 指向待播放的一帧音频数据,指向的数据区将被拷入SDL音频缓冲区。若经过重采样则指向audio_frm_rwr,否则指向frame中的音频
- uint8_t *audio_frm_rwr; // 音频重采样的输出缓冲区
- unsigned int audio_frm_size; // 待播放的一帧音频数据(audio_buf指向)的大小
- unsigned int audio_frm_rwr_size; // 申请到的音频缓冲区audio_frm_rwr的实际尺寸
- int audio_cp_index; // 当前音频帧中已拷入SDL音频缓冲区的位置索引(指向第一个待拷贝字节)
- int audio_write_buf_size; // 当前音频帧中尚未拷入SDL音频缓冲区的数据量,audio_frm_size = audio_cp_index + audio_write_buf_size
- double audio_clock;
- int audio_clock_serial;
-
- int abort_request;
- int paused;
- int step;
- SDL_cond *continue_read_thread;
- SDL_Thread *read_tid; // demux解复用线程
-
- play_logfun rvc_log; // 终端日志函数
- play_media_callback_t* prvc_cb; // 播放状态回调函数
- char* piconpath; // icon图标路径
- eMediaType_t eMType; // 媒体类型
- volatile uint8_t uVolume; // 音量大小1-128
- } player_stat_t;
- typedef struct rvc_media_player_param_s{
- char* p_input_file;
- eMediaType_t eType;
- play_logfun playlog;
- play_media_callback_t* cb;
- char* picon_path;
- }rvc_media_player_param_t;
- int player_start_play_media(rvc_media_player_param_t* pmedia_player);
- bool player_stop_play_media();
- double get_clock(play_clock_t *c);
- void set_clock_at(play_clock_t *c, double pts, int serial, double time);
- void set_clock(play_clock_t *c, double pts, int serial);
- class CMediaPlayer
- {
- public:
- CMediaPlayer();
- ~CMediaPlayer();
- int Init(rvc_media_player_param_t* pMedia_Player);
- int SetVolume(uint8_t uVolume);
- bool GetPlayingFlag();
- void StartMediaPlay();
- int StopMediaPlay();
- int ExitMediaPlayingThread();
- int64_t GetMediaPlayingThreadId();
- private:
- player_stat_t* m_player_stat;
- bool m_bplaying;
- uint8_t m_uvolume;
- };
- #endif
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