#ifndef __INTERACTIONCONTEXT_DEF_G_H #define __INTERACTIONCONTEXT_DEF_G_H #pragma once // This code is generated by spgen tool! #include "SpHelper.h" namespace InteractionContext { // // const goes here // #define SyncService_Method_SetMachineData 0 #define SyncService_Method_GetMachineData 1 #define SyncService_Method_SetSessionData 2 #define SyncService_Method_GetSessionData 3 #define SyncService_MethodSignature_SetMachineData 559562525 #define SyncService_MethodSignature_GetMachineData 245517494 #define SyncService_MethodSignature_SetSessionData -52243044 #define SyncService_MethodSignature_GetSessionData 1614221197 #define SyncService_LogCode_SetMachineData "QLR040230900" #define SyncService_LogCode_GetMachineData "QLR040230901" #define SyncService_LogCode_SetSessionData "QLR040230902" #define SyncService_LogCode_GetSessionData "QLR040230903" struct SyncService_SetMachineData_Info { CSimpleStringA key; CSimpleStringA data; void Serialize(SpBuffer &Buf) { auto & buf = Buf & key & data; } }; struct SyncService_GetMachineData_Req { CSimpleStringA key; void Serialize(SpBuffer &Buf) { auto & buf = Buf & key; } }; struct SyncService_GetMachineData_Ans { CSimpleStringA value; void Serialize(SpBuffer &Buf) { auto & buf = Buf & value; } }; struct SyncService_SetSessionData_Info { CSimpleStringA key; CSimpleStringA data; void Serialize(SpBuffer &Buf) { auto & buf = Buf & key & data; } }; struct SyncService_GetSessionData_Req { CSimpleStringA key; void Serialize(SpBuffer &Buf) { auto & buf = Buf & key; } }; struct SyncService_GetSessionData_Ans { CSimpleStringA value; void Serialize(SpBuffer &Buf) { auto & buf = Buf & value; } }; /////////////////////////// } // namespace InteractionContext #endif // __INTERACTIONCONTEXT_DEF_G_H