#ifndef __GUICONSOLE_MSG_G_H #define __GUICONSOLE_MSG_G_H #pragma once // This code is generated by spgen tool! #include "SpHelper.h" namespace GUIConsole { #define eMsg_EntityStatus 0 #define eMsg_LogInfo 1 #define eMsg_PerformanceList 2 #define eMsgSig_EntityStatus -1081395957 #define eMsgSig_LogInfo -174026948 #define eMsgSig_PerformanceList 1008158663 struct EntityStatus { bool result; CSimpleStringA additionalMsg; CAutoArray entityName; CAutoArray status; CAutoArray processId; CAutoArray versionNo; CAutoArray lastStartTime; void Serialize(SpBuffer &Buf) { auto & buf = Buf & result & additionalMsg & entityName & status & processId & versionNo & lastStartTime; } }; /////////////////////////// struct LogInfo { int sysError; int userCode; CSimpleStringA timeStr; CSimpleStringA entityName; CSimpleStringA LogType; int logLevel; CSimpleStringA message; void Serialize(SpBuffer &Buf) { auto & buf = Buf & sysError & userCode & timeStr & entityName & LogType & logLevel & message; } }; /////////////////////////// struct PerformanceList { CAutoArray NameArr; CAutoArray pidArr; CAutoArray cpuArr; CAutoArray memoryArr; CAutoArray handleNumArr; void Serialize(SpBuffer &Buf) { auto & buf = Buf & NameArr & pidArr & cpuArr & memoryArr & handleNumArr; } }; /////////////////////////// } // namespace GUIConsole #endif // __GUICONSOLE_MSG_G_H