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-<?xml version="1.0" encoding="utf-8"?>
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-<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <ItemGroup Label="ProjectConfigurations">
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- <ProjectConfiguration Include="Debug|Win32">
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- <Configuration>Debug</Configuration>
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- <Platform>Win32</Platform>
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- </ProjectConfiguration>
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- </ItemGroup>
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- <PropertyGroup Label="Globals">
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- <ProjectGuid>{D0303858-4289-473D-AE3B-ACBF734D4983}</ProjectGuid>
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- <Keyword>Win32Proj</Keyword>
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- <RootNamespace>libpublicFun</RootNamespace>
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- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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- <UseDebugLibraries>true</UseDebugLibraries>
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- <PlatformToolset>v100</PlatformToolset>
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- <CharacterSet>MultiByte</CharacterSet>
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- </PropertyGroup>
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- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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- <ImportGroup Label="ExtensionSettings">
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- </ImportGroup>
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- <ImportGroup Label="Shared">
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- </ImportGroup>
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- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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- </ImportGroup>
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- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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- </ImportGroup>
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- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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- </ImportGroup>
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- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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- </ImportGroup>
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- <PropertyGroup Label="UserMacros" />
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- <Import Project="..\libmake.setting" />
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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- <LinkIncremental>true</LinkIncremental>
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- </PropertyGroup>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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- <LinkIncremental>true</LinkIncremental>
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- </PropertyGroup>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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- <LinkIncremental>false</LinkIncremental>
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- </PropertyGroup>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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- <LinkIncremental>false</LinkIncremental>
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- </PropertyGroup>
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- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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- <ClCompile>
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- <PrecompiledHeader>Use</PrecompiledHeader>
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- <WarningLevel>Level3</WarningLevel>
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- <SDLCheck>true</SDLCheck>
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- <PreprocessorDefinitions>PUBLIC_EXPORTS;WIN32;_DEBUG;LIBPUBLICFUN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <ConformanceMode>true</ConformanceMode>
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- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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- <AdditionalIncludeDirectories>$(FrameworkHeadRoot)\Common;$(ThirdPartyHeadRoot)\boost;$(ThirdPartyHeadRoot)\CJson;.\exlog</AdditionalIncludeDirectories>
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- </ClCompile>
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- <Link>
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- <SubSystem>Windows</SubSystem>
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- <GenerateDebugInformation>true</GenerateDebugInformation>
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- <EnableUAC>false</EnableUAC>
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- <AdditionalLibraryDirectories>$(ThirdPartyLib)</AdditionalLibraryDirectories>
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- </Link>
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- </ItemDefinitionGroup>
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- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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- <ClCompile>
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- <PrecompiledHeader>Use</PrecompiledHeader>
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- <WarningLevel>Level3</WarningLevel>
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- <SDLCheck>true</SDLCheck>
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- <PreprocessorDefinitions>_DEBUG;LIBPUBLICFUN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <ConformanceMode>true</ConformanceMode>
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- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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- </ClCompile>
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- <Link>
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- <SubSystem>Windows</SubSystem>
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- <GenerateDebugInformation>true</GenerateDebugInformation>
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- <EnableUAC>false</EnableUAC>
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- </Link>
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- </ItemDefinitionGroup>
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- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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- <ClCompile>
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- <PrecompiledHeader>Use</PrecompiledHeader>
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- <WarningLevel>Level3</WarningLevel>
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- <FunctionLevelLinking>true</FunctionLevelLinking>
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- <IntrinsicFunctions>true</IntrinsicFunctions>
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- <SDLCheck>true</SDLCheck>
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- <PreprocessorDefinitions>WIN32;NDEBUG;LIBPUBLICFUN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <ConformanceMode>true</ConformanceMode>
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- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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- </ClCompile>
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- <Link>
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- <SubSystem>Windows</SubSystem>
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- <EnableCOMDATFolding>true</EnableCOMDATFolding>
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- <OptimizeReferences>true</OptimizeReferences>
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- <GenerateDebugInformation>true</GenerateDebugInformation>
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- <EnableUAC>false</EnableUAC>
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- </Link>
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- </ItemDefinitionGroup>
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- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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- <ClCompile>
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- <PrecompiledHeader>Use</PrecompiledHeader>
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- <WarningLevel>Level3</WarningLevel>
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- <FunctionLevelLinking>true</FunctionLevelLinking>
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- <IntrinsicFunctions>true</IntrinsicFunctions>
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- <SDLCheck>true</SDLCheck>
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- <PreprocessorDefinitions>NDEBUG;LIBPUBLICFUN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <ConformanceMode>true</ConformanceMode>
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- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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- </ClCompile>
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- <Link>
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- <SubSystem>Windows</SubSystem>
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- <EnableCOMDATFolding>true</EnableCOMDATFolding>
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- <OptimizeReferences>true</OptimizeReferences>
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- <GenerateDebugInformation>true</GenerateDebugInformation>
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- <EnableUAC>false</EnableUAC>
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- </Link>
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- </ItemDefinitionGroup>
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- <ItemGroup>
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- <ClInclude Include="exLog\log.h" />
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- <ClInclude Include="framework.h" />
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- <ClInclude Include="pch.h" />
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- <ClInclude Include="publicExport.h" />
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- <ClInclude Include="publicFunExport.h" />
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- </ItemGroup>
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- <ItemGroup>
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- <ClCompile Include="..\..\RvcThirdParty\Include\CJson\cJSON.c">
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- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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- </ClCompile>
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- <ClCompile Include="dllmain.cpp" />
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- <ClCompile Include="exLog\log.cpp">
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- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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- </ClCompile>
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- <ClCompile Include="pch.cpp">
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- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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- </ClCompile>
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- <ClCompile Include="publicFunExport.cpp">
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- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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- </ClCompile>
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- </ItemGroup>
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- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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- <ImportGroup Label="ExtensionTargets">
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- </ImportGroup>
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-</Project>
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